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Latest battleMETAL updates
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- battleMETAL
5.0.0 - update #2
Let's see, last update was in January... " I think end of Q1/2023 is realistic, but it might slide to Q2" - me in January 2023. That turned out to not exactly be realistic, Q3 is now looking to be the release window and…
Patch notes3 changesFixMaps - battleMETAL
5.0.0 - When!?
I know its been almost a year since I've posted any update to the steam page, but I have continued work on the game where I can find the time. Originally I had only planned to do a few map updates and some code refineme…
Announcement4 changesMapsGameplay - battleMETAL
Patch Preview - 4.0.0
A little behind on the rollout of patch 4.0.0. Testing will be this week and I plan to release the patch by end of March 2022. A quick slice of what to expect in the patch: Fixed hard-crash deploy point selection bug. R…
Store8 changesFixPerformance - battleMETAL
WINTER SALE AND MORE METAL
It's finally here, the 3.7.4 update. Lampshaded a while back, this fairly large update adds new mechs to the player roster, some item reworks, and some nice fixes. First up, metals. Warden Light mech and light mech hunt…
Store12 changesBalanceMaps - battleMETAL
UI2.0 - refreshed and rebuilt.
This update should clean up and improve the entire game's UI. The specific UI styling has been redone to provide a more crisp look in-line with contemporary styles. This change affects just about ever level of UI for th…
Announcement2 changesFixUI/audio - battleMETAL
Small adjustment to reduce FPS stuttering and update sound playback.
Seems like a few shaders were memory hogs, demanding too much gpu for minor benefits. I also found a better sound-playback function in the engine with a few more options. Net result is better sound mixing, and a little…
Announcement2 changesUI/audioGameplay - battleMETAL
TDM server and Navpoint selection fixes.
TDM functionality fell by the wayside as I worked on the 2.0.0 release, this small fix should make the server type workable again. It was mostly a case of player info not being sent upstream to the server at the right t…
Announcement5 changesFixServer - battleMETAL
2.0.0 FULL METAL release
Release 2.0.0 - The Big drop What started as an effort to improve the terrain textures expanded out into nothing less than a major overhaul. Taking player feedback as well as a list of bugs and improvements over the las…
Patch notes26 changesMapsGameplay - battleMETAL
Hotfix 4: main menu new-game issue
Quick sidenote, the 2.0.0 work is continuing at a good pace. items to look forward to if you're not on twitter or discord: + rebuilt HUDs using icons instead of labels - making it easier to read. + completely redone tex…
Announcement1 changeMaps - battleMETAL
Hotfix #3
something to do with the order in which the menu script called some engine commands. Minor hotfix that updates the Menu code and this bug should be all set.
Announcement1 changeFixGameplay - battleMETAL
Minor Patch #3
Small updates. Originally planned a larger all-in-one update to go live later in the Spring / early summer, but some issues needed addressing sooner rather than later. Updates Sweet new shaders added for environment haz…
Patch notes13 changes3 numericFix - battleMETAL
Hotfix #2
Fixes Tightened up Server Info send process for first-time player connect to a server. Added code to support Co-op servers that are running a map which is.animaticOnly. Fixed Server issue where GameMode variable was not…
Patch notes3 changesFixServer - battleMETAL
Patch #1 - Release 1.1.0
Main Fixes Fix: Co-op 'Ready Up' button kicking player off server - button removed, 'Ready Up' button not needed. Instead, end-of-round countdown timer reduced to 45 seconds. Fix: Co-op failed to cycle to next map on mi…
Patch notes9 changesServerMaps - battleMETAL
Hotfix #1
release v1.0.5 fixed victory trigger error on map O1M4 for Veteran Difficulty. fixed radar post placement on O1M2. fixed Deathmatch spawn points for DM3. fixed info and ignoreSave bug for Training-only map. - Temporary…
Announcement4 changesFixMaps

