Full notes
Full battleMETAL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
- Performance
- UI and audio
changedSeems like a few shaders were memory hogs, demanding too much gpu for minor benefits.
changedI also found a better sound-playback function in the engine with a few more options. Net result is better sound mixing, and a little pitch-shifting to give some variety.
addedESR especially sounds better, and explosions now have some oomf to them.
battleMETAL changes
changedSeems like a few shaders were memory hogs, demanding too much gpu for minor benefits.
changedI also found a better sound-playback function in the engine with a few more options. Net result is better sound mixing, and a little pitch-shifting to give some variety.
addedESR especially sounds better, and explosions now have some oomf to them.
Seems like a few shaders were memory hogs, demanding too much gpu for minor benefits.
I also found a better sound-playback function in the engine with a few more options. Net result is better sound mixing, and a little pitch-shifting to give some variety.
ESR especially sounds better, and explosions now have some oomf to them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
