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Steam News5 January 20215y ago

Patch #1 - Release 1.1.0

Main Fixes Fix: Co-op 'Ready Up' button kicking player off server - button removed, 'Ready Up' button not needed. Instead, end-of-round countdown timer reduced to 45 seconds.

In this update2

Full notes

Full battleMETAL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes0 additions0 changes0 removals
  • Server
  • Maps
  • Gameplay
fixedMain FixesFix: Co-op 'Ready Up' button kicking player off server - button removed, 'Ready Up' button not needed. Instead, end-of-round countdown timer reduced to 45 seconds.
fixedMain FixesFix: Co-op failed to cycle to next map on mission completion.
fixedMain FixesFix: Co-op players can skip cut-scenes - disabled. game can't reliably track different players skipping cut-scenes at different rates.
fixedMain FixesFix: Co-op maps missing mech / equipment lists. Maps now have the required coop.sav item files for every campaign map.
fixedMain FixesFix: Co-op player names not being displayed correctly on the tactical map.
fixedMain FixesFix: Co-op players should now ALWAYS appear on radar, regardless of radar status or Line of Sight.

battleMETAL changes

fixedFix: Co-op 'Ready Up' button kicking player off server - button removed, 'Ready Up' button not needed. Instead, end-of-round countdown timer reduced to 45 seconds.
fixedFix: Co-op failed to cycle to next map on mission completion.
fixedFix: Co-op players can skip cut-scenes - disabled. game can't reliably track different players skipping cut-scenes at different rates.
fixedFix: Co-op maps missing mech / equipment lists. Maps now have the required coop.sav item files for every campaign map.
fixedFix: Co-op player names not being displayed correctly on the tactical map.

Main Fixes

  • FixCo-op 'Ready Up' button kicking player off server - button removed, 'Ready Up' button not needed. Instead, end-of-round countdown timer reduced to 45 seconds.
  • Fix: Co-op failed to cycle to next map on mission completion.

  • FixCo-op players can skip cut-scenes - disabled. game can't reliably track different players skipping cut-scenes at different rates.
  • Fix: Co-op maps missing mech / equipment lists. Maps now have the required coop.sav item files for every campaign map.

  • Fix: Co-op player names not being displayed correctly on the tactical map.

  • Fix: Co-op players should now ALWAYS appear on radar, regardless of radar status or Line of Sight.

Other Fixes

  • Fix: Single-player Debrief screen now has a count-down meter before player can press next mission.

  • Fix: SVFLAG_SPAWNFAR - this is supposed to pick a random Deploy Point furthest away from the most players. Now it does.

  • Fix: Capped FoV maximum to 100, otherwise it broke the cockpit model presentation.

  • FixIncreased heights of Weapon Info panels in the Arming menu.
  • Fix: map flag ignoreSave was being ignored by the save system.

  • Fix: DM and TDM servers will now properly cycle through the list of maps defined in sv_maplist.txt.

  • Fix: AI would sometimes get stuck targeting a FRIENDLY player with no ability to ditch them as a target.

Source

Steam News / 5 January 2021

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