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- Battle Charge
Progress Report: New Characters, New UI & Smoother Battles
Progress Report: New Characters, New UI, and What's Next It's been a busy stretch on Battle Charge. Some of it you'll see right away, some of it runs quietly under the hood — but it all adds up to a better game. Here's…
Patch notes17 changesUI/audioPerformance - Battle Charge
All I Want for Christmas is a Sturdy Shieldwall (and Maybe a Ballista)
Steam post image The Year in Review The "Push" is Real: We moved beyond basic combat to a physics-based Shieldwall System. You can now brace for impact and physically shove enemy lines back, making the "tug-of-war" of b…
Patch notes4 changesGameplayPerformance - Battle Charge
Battle Charge – Tech Update
Continued improvements on troop pushback logic within shield wall formations to behave more consistently. Improved how opponents respond to pushback, with more accurate recoil positioning. Introduced randomization range…
Patch notes6 changesBalanceUI/audio - Battle Charge
Battle Charge – August Dev Update
Hey everyone — time for another monthly check-in from the Battle Charge dev team. This month we focused on refining combat logic, improving AI behavior, and tightening movement and responsiveness. Here's what we’ve been…
Patch notes8 changesFixGameplay - Battle Charge
Battle Charge – Monthly Development Update (June)
Battle Charge – Monthly Development Update (June) We had many changes this month the overall focus on bringing the playable closer to DEMO state. Main areas we polished where on command features. Shielwalls, Push when i…
Event19 changesFixGameplay - Battle Charge
Battle Charge Update April 2025
April Tech Update – Battle Charge Throughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles. Here's a breakdown of what’s new: Combat & AI Enhancement…
Patch notes13 changesFixGameplay - Battle Charge
🛠️ Battle Charge – March 2025 Tech Update
Hey everyone! Here’s a quick rundown of what’s been happening under the hood this month. 🔧 Bug Fixes & Improvements: Battle Matching Update – Core logic is being rewritten to better match unit types. (Archers are tempo…
Announcement8 changesFixGameplay - Battle Charge
Update 2.22.2025 - Bigger Army Better Graphics
Hey warriors! This month, we’ve been busy making the battles bigger, better, and smoother. Here’s what’s new: Enemy Charge – Now the enemy forces don’t just stand around. They will charge at you, so yeah, you can't just…
Store5 changesGameplayPerformance - Battle Charge
Shield wall Brace for impact. Now Push!
Hello, warriors! This month, we've been working hard on making couple of favorite features. Here's what we've been up to: Shieldwall Push Feature: Now you can command your troops to push forward with force, breaking ene…
Announcement2 changesBalanceGameplay - Battle Charge
Technical Update & Year-End Wrap-Up: 12.24.2024
Very exciting month we have achieved some major features and first time ever. a full level technical gameplay that lasted several minutes. New Features Arrow Rain: On of my favorites. Finally we witness the chaos of the…
Store3 changesGameplay - Battle Charge
Monthly Technical Update 11.25.2024
Polished Archer Mechanics Hero Archer Improvements: Fixed arrow load and shoot animations, corrected turning issues, and straightened arrow trajectories for better gameplay. Enemy Archer Implementation: Added enemy arch…
Announcement8 changesFixGameplay - Battle Charge
Monthly update October 10.27.2024
Hey there thanks for sticking with us .. We have been busy updating and developing stuff. After adding archers there was and still lot of polishing to be done. But we are taking them one step at a time to not get distra…
Store10 changesFixGameplay - Battle Charge
September 2024 Update
We’ve been working on making the character animations and transitions smoother, improving overall movement. But the big news this month is the addition of archer troops! No more running straight into the enemy—now you c…
Store4 changesGameplay - Battle Charge
Aim ... Loose
Yes you guessed it . Archers are coming in hot. We have yet to fix their shooting, but will start making sneak peak soon. Some game design decisions are yet to come but for now there will be archer units/troops with the…
Announcement3 changesGameplayUI/audio - Battle Charge
Shieldwall!!
Game Dev Update: Shieldwall Updates: We've introduced new animations for both defense and attack modes in the shieldwall feature, enhancing realism and responsiveness. Targeting Improvements: Soldier targeting has been…
Announcement4 changesGameplayPerformance - Battle Charge
Latest Game Dev Update: New Features & Fixes!
Tech Update Overview We are excited to share recent enhancements and fixes that have been implemented in our game development. Here’s what’s new: Gameplay Mechanics Formation Dynamics: Introduced more flexible formation…
Store18 changesFixGameplay






