Full notes
Full Battle Charge update
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What changed
- Gameplay
- UI and audio
Battle Charge changes
Polished Archer Mechanics
- Hero Archer ImprovementsFixed arrow load and shoot animations, corrected turning issues, and straightened arrow trajectories for better gameplay.
Enemy Archer Implementation: Added enemy archer units and introduced enemy archer shooting logic
Arrow Rain Ambush: Implemented a trigger for dramatic arrow rain ambush sequences, along with improvements to its direction and positioning.
- Bow MechanicsIntroduced bow shoot power and fine-tuned arrow speeds to improve realism.
- Animation and Sound FixesFixed archers' in-hand arrow positioning, aiming IK, and shoot animations. Enhanced 3D arrow sounds, making them louder and more immersive.
- Sidekick Archer IntegrationAdded a sidekick archer companion with shooting functionality, fixing various behavior issues.
- General Combat TweaksImproved swordman behavior logic for smoother combat interactions.
As always, we’re pushing towards a more immersive and polished experience. Let us know your thoughts and suggestions as we continue to refine the gameplay!
Stay tuned for more updates
As Always if you like what we do, please don't forget to wishlist the game Steam Page
Source
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