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Steam News25 April 20251y ago

Battle Charge Update April 2025

April Tech Update – Battle Charge Throughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles.

In this update1

Full notes

Full Battle Charge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions9 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedApril Tech Update – Battle ChargeThroughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles. Here's a breakdown of what’s new: Combat & AI Enhancements
fixedApril Tech Update – Battle ChargeFixed enemy charge behavior to improve immersion
changedApril Tech Update – Battle ChargeImproved shieldwall attack behavior and enemy auto-aim
addedApril Tech Update – Battle ChargeAdded new troop animations and refined movement for both player and AI
changedApril Tech Update – Battle ChargeIncluded non-weapon attacks into general combo system
changedApril Tech Update – Battle ChargePlayer Experience Improvements

Battle Charge changes

addedThroughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles. Here's a breakdown of what’s new: Combat & AI Enhancements
fixedFixed enemy charge behavior to improve immersion
changedImproved shieldwall attack behavior and enemy auto-aim
addedAdded new troop animations and refined movement for both player and AI
changedIncluded non-weapon attacks into general combo system

April Tech Update – Battle Charge

Throughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles. Here's a breakdown of what’s new: Combat & AI Enhancements

  • Fixed enemy charge behavior to improve immersion

  • Implemented defensive enemy AI with shieldwall logic

  • Set a 3-minute timer for defensive AI to engage players

  • Improved shieldwall attack behavior and enemy auto-aim

  • Added new troop animations and refined movement for both player and AI

  • Included non-weapon attacks into general combo system

Player Experience Improvements

  • Swapped archer command voiceovers for variety

  • Enhanced arrow rain logic and detection

  • Polished slow motion effects and combat-related SFX

  • Fixed camera state transitions during army placement

  • Improved dodge input response and animation timing

  • Smoothed out archer shoot animation flow

Performance & Technical Updates

  • Added a new optimized character model

  • Moved enemy spawn positions for better pacing

  • Refactored animation workflows for smoother development

  • Updated Unity engine to 2022.3.6f1

  • Fixed bleed effect logic and improved combat combo transitions

Thanks for following our journey. These improvements are part of our ongoing push to create a tighter, more immersive medieval battle experience. Stay tuned for next month’s updates!

#BattleCharge #indiedev #gamedev #RPG #SteamUpdate

Source

Steam News / 25 April 2025

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