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Steam News14 November 20257mo ago

Thank You for Being With Us: Ars Notoria Early Access Launching Soon

Hey everyone, Carlos and Alex here, we are the developers of Ars Notoria. This game has been our passion project for a long time. Over the years, we’ve often seen players asking, “When can we play it?

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Full Ars Notoria update

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Hey everyone,

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
changedFirst, we want to give a huge thank-you to everyone who participated in testing and supported us along the way. Without you, Ars Notoria wouldn’t have made it this far. We’ve always believed that good games are built together with their players, and since the very first tests, countless updates and improvements have come directly from your feedback.
addedFor example, the magic system was originally designed as a secondary element in combat, but player feedback inspired us to rethink its role. It’s now evolving into a more independent gameplay system. In the future, we plan to make the Mage class fully standalone, with its own skill tree and progression, expanding the Magical Arts and sigils, and giving players new strategies and playstyles to explore.

Ars Notoria changes

changedFirst, we want to give a huge thank-you to everyone who participated in testing and supported us along the way. Without you, Ars Notoria wouldn’t have made it this far. We’ve always believed that good games are built together with their players, and since the very first tests, countless updates and improvements have come directly from your feedback.
addedFor example, the magic system was originally designed as a secondary element in combat, but player feedback inspired us to rethink its role. It’s now evolving into a more independent gameplay system. In the future, we plan to make the Mage class fully standalone, with its own skill tree and progression, expanding the Magical Arts and sigils, and giving players new strategies and playstyles to explore.

Carlos and Alex here, we are the developers of Ars Notoria. This game has been our passion project for a long time. Over the years, we’ve often seen players asking, “When can we play it?” Honestly, we’ve been just as eager. On one hand, we couldn’t wait for everyone to experience it; on the other, we always felt there was still more we could refine.

Today, we’re both excited and a little nervous to finally share the news:

Ars Notoria will enter Early Access on Steam on November 27th at 10 AM (UTC)!

First, we want to give a huge thank-you to everyone who participated in testing and supported us along the way. Without you, Ars Notoria wouldn’t have made it this far. We’ve always believed that good games are built together with their players, and since the very first tests, countless updates and improvements have come directly from your feedback.

For example, the magic system was originally designed as a secondary element in combat, but player feedback inspired us to rethink its role. It’s now evolving into a more independent gameplay system. In the future, we plan to make the Mage class fully standalone, with its own skill tree and progression, expanding the Magical Arts and sigils, and giving players new strategies and playstyles to explore.

Throughout the years, we’ve shared ideas, iterated on systems, and built this world alongside you. Today, we’re reaching this milestone together. As a tiny studio of just two core developers, we’ve faced our share of challenges, but your support has made every bit of it worthwhile.

The game isn’t perfect yet, but we’re incredibly proud to finally share Ars Notoria with you. We hope it offers a unique and memorable experience. We’re aware that some features are still missing and a few ideas haven’t yet reached their full potential, but Early Access is only the beginning. With your continued feedback and support, the game will keep growing, evolving, and taking shape step by step into something that we and our players can truly be proud of.

Thank you so much for your trust and support,

Carlos & Alex

Source

Steam News / 14 November 2025

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