In this update2
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Full Ars Notoria update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Maps
Ars Notoria changes
After years of development and multiple testing phases, we’re excited to announce that Ars Notoria will officially enter Early Access on November 27th at 10 AM (UTC)!
Build your base, gather resources, expand your influence, and stand against the ever-shifting threat of the Enthralled. Will you bring hope and unity, or watch the kingdom fall into fear and ruin? The fate of the realm lies in your hands.
What to Expect in Early Access
Explore an open world filled with forests, fields, dungeons, and more.
Learn six distinct schools of magic: Fire, Frost, Poison, Lightning, Chaos, and Holy. Each brings unique spells and playstyles.
Join the Holy Guard faction in the Training Camp, experience their storyline, build your own settlement, and lead your faction’s growth.
Construct and upgrade your base with a wide range of structures and materials. Automate daily tasks to keep your settlement thriving while you focus on exploration and combat.
Team up with friends in online co-op mode to explore the world of Ars Notoria together.
Improvements Based on Previous Testing Feedback
Thank you once again to everyone who participated in testing and shared feedback!
Localization
At launch, the game supports English, Simplified Chinese, Japanese, Korean, and Spanish. We’ve worked hard to refine the text, though a few minor errors or awkward lines may still appear. If you spot any, please let us know so we can correct them quickly.
We’re also working on Russian and Ukrainian localizations, which are expected to be ready in December.
Combat & Classes
We’ve improved hit detection for ranged weapons and made class abilities feel more impactful. Additional visual effects and updated icons have also been added for better clarity in combat. Your feedback during Early Access will continue to play a key role in shaping these systems.
Faction Management
Faction progression has been expanded with new events and unique NPCs to recruit. As your relationships with them deepen, they’ll offer valuable bonuses that strengthen your settlement and its development.
Early-game Experience
We’ve made the early experience smoother: gathering tools are simpler to obtain and use, guidance is clearer, and the in-game guide is always available to help new players get started comfortably.
Online Co-op
We’ve fixed many of the issues reported during earlier tests. However, online functionality may still encounter technical challenges in some cases. We decided to keep co-op available during Early Access, as we know playing with friends is important to many of you. If you experience any issues, please let us know. Your feedback will be key to improving the online experience.
As a small independent studio, reaching this stage is a major milestone for us. We would like to share a few words with you. view
If you have any questions, feel free to leave a comment or join our official Discord.
If you haven’t added us to your wishlist yet, every wishlist helps and we truly appreciate your support.
Content creators are welcome to reach out via arsnotoria25@gmail.com.
Source
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