Update history
Latest Aether updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Aether
Patch 0.3.4 - Gameplay adjustments and audio tuning
This is a small update enhancing playing experience, we've adjusted the camera zoom for a more action RPG feel, and enhanced sound effects to feel less repetitive.
Announcement1 changeUI/audio - Aether
Patch 0.3.3 - Visuals Enhancements and Gameplay Feedback
In this update we focused on improving the games visuals and feedback to have a smoother gameplay experience. Changes: Updated color scheme to enhance vibrancy and improve differentiation between background and foregrou…
Announcement1 changeUI/audio - Aether
Patch 0.3.2 - General Refinement
Changes: Dash now features i-frames to enhance players' ability to dodge bullets. Elemental Skills now have unique cooldowns, allowing for seamless switching between elements without carrying over the cooldown. Bosses'…
Announcement4 changesBalanceGameplay - Aether
Patch 0.3.1 - Elemental Enhancement
With this update, the leveling up system has been revamped to provide a unique experience in each run. In addition, new passives have been incorporated for each element, along with the introduction of dual elemental pas…
Security12 changesFixGameplay - Aether
Elemental and Skills Enhancments - Patch 0.3.1 Preview
Exciting Changes Coming in the Next Update In the upcoming update, we are introducing major changes aimed at addressing the current linear feel of leveling into an element and the lack of uniqueness in each element's pl…
Announcement5 changesGameplayBalance - Aether
Patch 0.3.0 - Chapter 2
Changes Localization: You can now change to any of the following languages. (Español, Français, Deutsch, Português, Русский, 日本語, 简体中文, 한국인, Türkçe) Maps update: Maps now feel less empty and full of monsters. So use you…
Announcement5 changesMapsGameplay - Aether
Aether Chapter 2
A lot of changes has been going on behind the scene and are coming in a series of updates very soon. What to expect: First and foremost localization is finally here for the following languages (Español, Français, Deutsc…
Announcement4 changesGameplayMaps - Aether
Patch 0.2.8 - Ballance Changes
The game felt a little too easy and unrewarding, so a little bit of tweaks were made. Now it should feel a little bit harder but fairer and more rewarding when making a strong build. Changes: Added a new UI over the hea…
Announcement4 changesBalanceGameplay - Aether
Patch 0.2.7 - MetaProgression & Difficulty Settings
Changes: New meta progression system added (Meditation Circle) Difficulty selector removed and replaced with a new difficulty system Upon beating the game on a difficulty, you'll unlock the next difficulty. (Normal, Nig…
Announcement6 changes1 numericGameplay - Aether
Patch 0.2.6 - Feedback update (upgrades overhall, timer removal, and more)
Changes: Skill upgrades revamped, upgrades are now more effective and diverse. Monsters no longer get stronger with time. Added a new rest area between zones where you can heal and get a reward depending on your perform…
Announcement5 changesGameplayPerformance - Aether
Patch 0.2.5 - Quality of life improvements
Changes: Camera Zoomed out slightly for better visibility during combat. Minimap UI added on the topleft without opening the map. Healthbar added over the player. Added New Window Resolutions that supports 21:9 and 32:9…
Announcement7 changes1 numericFix - Aether
Hotfix for patch 0.2.4
Bug Fix: fixed a bug where normal bats would no longer attack.
Announcement1 changeFix - Aether
Patch 0.2.4 New Map Added (Lava Zone)
Changes: Lava Zone Added as zone 4 (after ice zone) New Enemy type added: Fire Bat Elementals Spawned from higher shrines no longer spawn small elementals Higher shrine is now surrounded by elemental monsters Saber Atta…
Announcement6 changesFixGameplay - Aether
Patch 0.2.3 - UI improvements and balance changes
UI Changes: it's now easier to navigate the UI using the controller you can now scroll with the controller using the right analog (aim_up , aim_down) Balance Changes: Slightly buffed monster damage in later stages Bosse…
Announcement8 changesFixUI/audio - Aether
Patch 0.2.2.1 - Balance Changes
Changes: Time buff reduced by half (monsters won't be as tanky or as punishing as time goes on) Relic stats slightly buffed over the board/ Greater Elemental lightning strike speed reduced.
Announcement2 changesGameplay - Aether
Patch 0.2.2 [Relic Overhall]
Changes: Cast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well) New Relics Added Relics changed to feel more impactful Relic icons changed Special effects are now…
Announcement9 changesFixGameplay

