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Steam News24 December 20232y ago

Patch 0.2.8 - Ballance Changes

The game felt a little too easy and unrewarding, so a little bit of tweaks were made. Now it should feel a little bit harder but fairer and more rewarding when making a strong build.

Full notes

Full Aether update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
addedAdded a new UI over the health bar to easily track cooldowns during combat
changedMonsters stats adjusted (ranged monsters are now slower)
changedIce,Lava,Boss Zones scales a bit more in term of health and damage
changedRelic crit chance and damage lowered across the board.

The game felt a little too easy and unrewarding, so a little bit of tweaks were made. Now it should feel a little bit harder but fairer and more rewarding when making a strong build.

Changes:

  • Added a new UI over the health bar to easily track cooldowns during combat

  • Monsters stats adjusted (ranged monsters are now slower)

  • Ice,Lava,Boss Zones scales a bit more in term of health and damage

  • Relic crit chance and damage lowered across the board.

Good Luck :D

Source

Steam News / 24 December 2023

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