Full notes
Full Aether update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Changes:
Dash now features i-frames to enhance players' ability to dodge bullets.
Elemental Skills now have unique cooldowns, allowing for seamless switching between elements without carrying over the cooldown.
Bosses' health has been reduced, and their attack patterns have been adjusted to increase the frequency of their attacks.
New shrines have been added to provide temporary buffs to the player.
The camera has been slightly zoomed in to improve the visual experience.
Various interactions now include added sound effects for enhanced immersion.
We hope these changes will further enhance your gaming experience. Thank you for your continued support and feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
