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Steam News12 December 20232y ago

Patch 0.2.7 - MetaProgression & Difficulty Settings

Changes: New meta progression system added (Meditation Circle) Difficulty selector removed and replaced with a new difficulty system Upon beating the game on a difficulty, you'll unlock the next difficulty.

Full notes

Full Aether update

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What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
addedNew meta progression system added (Meditation Circle)
addedDifficulty selector removed and replaced with a new difficulty system
changedoverall UI improvement (both visual and smoother navigation)
changedBalance Changes:
changedMonsters Health scaling in higher stages reduced
changedCharged Upgrade nerfed (area size 20% -> 10%, cast speed -15% -> 20%)
Charged Upgrade nerfed (area size20%10%Charged Upgrade nerfed (area size decreased, nerfCharged Upgrade nerfed (area size 20% -> 10%, cast speed -15%20%Charged Upgrade nerfed (area size 20% -> 10%, cast speed - increased, buffMulti-shot nerfed (damage -35%50%Multi-shot nerfed (damage - increased, buff

Changes:

  • New meta progression system added (Meditation Circle)

  • Difficulty selector removed and replaced with a new difficulty system

  • Upon beating the game on a difficulty, you'll unlock the next difficulty. (Normal, Nightmare, Hell)

  • Higher Difficulties increase Shard drop rate (Normal: x1, Nightmare: x2, Hell: x3)

  • overall UI improvement (both visual and smoother navigation)

Balance Changes:

  • Monsters Health scaling in higher stages reduced

  • Charged Upgrade nerfed (area size 20% -> 10%, cast speed -15% -> 20%)

  • Multi-shot nerfed (damage -35% -> 50%)

Source

Steam News / 12 December 2023

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