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Steam News18 November 20232y ago

Patch 0.2.2 [Relic Overhall]

Changes: Cast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well) New Relics Added Relics changed to feel more impactful Relic icons changed Special effects are now

Full notes

Full Aether update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions4 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
changedCast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well)
addedNew Relics Added
changedRelics changed to feel more impactful
changedRelic icons changed
changedAdjusted Relic drop rate (higher tier relics now drop more reliably from bosses and higher ranked maps)
addedEnemy skills now have a purple outline to better distinct from players skills

Changes:

  • Cast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well)

  • New Relics Added

  • Relics changed to feel more impactful

  • Relic icons changed

  • Special effects are now described with more details

  • Adjusted Relic drop rate (higher tier relics now drop more reliably from bosses and higher ranked maps)

  • Enemy skills now have a purple outline to better distinct from players skills

Bug Fixes:

  • Fixed a bug where after a run the timer buff would still linked for the first two minutes of the new run

  • Fixed a bug where if you instantly pick a skill after leveling up the leveling UI would disapear

  • Fixed a bug where healing was less than what expected

Source

Steam News / 18 November 2023

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