Full notes
Full Aether update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Changes:
Cast Recovery stat removed and merged with cast speed (10% cast speed will now give 10% cast recovery as well)
New Relics Added
Relics changed to feel more impactful
Relic icons changed
Special effects are now described with more details
Adjusted Relic drop rate (higher tier relics now drop more reliably from bosses and higher ranked maps)
Enemy skills now have a purple outline to better distinct from players skills
Bug Fixes:
Fixed a bug where after a run the timer buff would still linked for the first two minutes of the new run
Fixed a bug where if you instantly pick a skill after leveling up the leveling UI would disapear
Fixed a bug where healing was less than what expected
Source
Changelog.gg summarizes and formats this update. How we read updates.
