Full notes
Full Aether update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
- Gameplay
- UI and audio
changedAdjusted Enemy Melee Attacks to be more predictable
changedAdjusted some enemy projectiles Hit boxes.
addedYou can now exit meditation UIs (leveling,relic,skills) with the ui_cancel(O/B) command
changedChanged lightning and wind element colors to be easier to distinguish from the background
Changes:
Adjusted Enemy Melee Attacks to be more predictable
Adjusted some enemy projectiles Hit boxes.
You can now exit meditation UIs (leveling,relic,skills) with the ui_cancel(O/B) command
Changed lightning and wind element colors to be easier to distinguish from the background
Source
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