Update history
Latest Adva-lines updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Adva-lines
Update 1.3.8
Hi everybody! 80+ achievements in this update, most of them are not repeated with ingame ones. Have fun!
Announcement - Adva-lines
Update 1.3.7
Hi there, a few crucial fixes: GENERAL fixed a few description typos. RUPTURE fixed a bug where no enemies would spawn for the entire duration STARFALL fixed a bug when Pulsar projectiles would stuck and not fly forward.
Patch notes3 changesFixBalance - Adva-lines
Update 1.3.6
Hi all! Some minor fixes: AWAKENING Fixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on…
Patch notes4 changesFixMaps - Adva-lines
Update 1.3.4
Hi all. Random fixes and new stuff: COMMON changed, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more…
Patch notes10 changesFixGameplay - Adva-lines
Update 1.3.3
Hi all! Average update, mostly based around pvp mode +some minor overall optimizations. EXCAVATION added, now you get a few material points for every 2+ figures of same color in completed formation - added, vfx of manag…
Patch notes8 changesFixGameplay - Adva-lines
Update 1.3.0
Hi all. A moderate-size update here. GENERAL added, additional vfx upon formations completion - changed, core structure of the game, now it should load faster and require less memory - changed, transition between missio…
Patch notes9 changesFixGameplay - Adva-lines
Update 1.2.9
Hi all. A few bugs fixed and Memory, Mechanico & Signal missions now have a help tab with a brief description of rules with some visual aid (just like Excavation mission). See ya.
Announcement1 changeFix - Adva-lines
Update v1.2.8
Hi all. We see that someone still plays Adva-lines (even there are no feedback whatsoever :( ) so we will procceed with some updates :). General Lots of minor UI fixes and changes in all mission types (text alignment an…
Patch notes9 changesFixUI/audio - Adva-lines
update 1.2.7
Hi everyone. A tiny, mostly ui update. «VIP» fixed, poisitioning of some mode-specific icons - changed, cost of all spec-ops reduced by 25% - changed, VIP's path algorithm was redone, now he will move in more linear fas…
Store7 changesFixUI/audio - Adva-lines
update 1.2.6.1
Hi everyone. A bit more refreshed stuff. «VIP» changed, next 3 cells where VIP is moving now highlighted by colored arrows instead of foot icons - changed, mode-specific UI was chaged a bit, with redundant background st…
Patch notes2 changesFixUI/audio - Adva-lines
update 1.2.6
Hi there! Here some new stuff! General changed, in turn-based modes Drop cells made darker to be more distinctive from the main game board cells - changed, most of backgrounds in turn-based mode where altered to be less…
Event6 changesFixGameplay - Adva-lines
update 1.2.5
Hi everybody! Some "refreshment" has arrived. Common stuff - changed, smoothed the transitional effect between missions and main menu «Rupture» fixed, crucial bug that upon mission success in Campaign it sends to anothe…
Patch notes4 changesFixGameplay - Adva-lines
update 1.2.4.4
Hi everyone. Some more stuff for arcade game modes. Preserve changed, all backgrounds where a bit blured and desaturated to bring focus to the foreground Rupture added, icons of milestones for ship's upgrades (upgrades…
Patch notes2 changesFixGameplay - Adva-lines
update 1.2.4.3
Hi all! More cosmetics and small bugfixes. VIP fixed, VIP figure was appearing invisible on the game board. Starfall changed, background is blurred and desatured to bring more focus to ingame stuff. Rupture changed, siz…
Patch notes3 changesFixGameplay - Adva-lines
update 1.2.4.1
Hi everyone! A small, mostly cosmetic update. «Tutorial» mission — fixed, first line of training figures where placed invisible on the board «Genesis» — fixed, construction tab wasn't removed on mission exit while in bu…
Store4 changesFixUI/audio - Adva-lines
update 1.2.4
Hi folks! Common stuff — Rupture missions can now be played in difficulty proggression mode, starting from any. Every new level will have difficulty increased by 5%, custom resources gain are applied. — some description…
Patch notes3 changesFixBalance






