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Steam News18 August 20205y ago

Update 1.3.6

Hi all! Some minor fixes: AWAKENING Fixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on

In this update4

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What changed

4 fixes0 additions0 changes0 removals
  • Balance
  • Fixes
fixedAWAKENINGFixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on higher difficulties is reduced by 20-25%.
fixedMECHANICOFixed, wrong number of bonus animators was given at the start of the mission.
fixedVIRUSFixed, text cells amount (Dead, Alive, Immunized) becoming invisible in some situations.
fixedGENESISFixed, no special infected unit types where spawned on 96%+ difficulties.

Adva-lines changes

fixedFixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on higher difficulties is reduced by 20-25%.
fixedFixed, wrong number of bonus animators was given at the start of the mission.
fixedFixed, text cells amount (Dead, Alive, Immunized) becoming invisible in some situations.
fixedFixed, no special infected unit types where spawned on 96%+ difficulties.

Hi all! Some minor fixes:

AWAKENING

  • Fixed, non full descriptions of some Omen figures («Ancient»); - Fixed, icon-hints popup based on changed descriptions; - Changed, max amount of Omen figures needed to be destroyed on higher difficulties is reduced by 20-25%.

MECHANICO

  • Fixed, wrong number of bonus animators was given at the start of the mission.

VIRUS

  • Fixed, text cells amount (Dead, Alive, Immunized) becoming invisible in some situations.

GENESIS

  • Fixed, no special infected unit types where spawned on 96%+ difficulties.

Source

Steam News / 18 August 2020

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