HomeGamesUpdatesPricingMethodology
Steam News18 December 20196y ago

Update 1.3.4

Hi all. Random fixes and new stuff: COMMON changed, spec-cell icons made more apparent, the icon itself redone.

Full notes

Full Adva-lines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
addedHi all. Random fixes and new stuff:
changedCOMMONchanged, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.
fixedCOMMONfixed, Tutorial descriptions is optimized to it's best.
fixed2-PLAYER MODESfixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.
addedKINGDOMS BRAWLchanged, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.
addedRECONadded, sfx on "spec ops" figure spawn and when it's triggered by completed formation. - added, vfx of triggered "spec ops" figure.

Adva-lines changes

addedHi all. Random fixes and new stuff:
changedchanged, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.
fixedfixed, Tutorial descriptions is optimized to it's best.
fixedfixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.
addedchanged, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.

Hi all. Random fixes and new stuff:

COMMON

  • changed, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.

  • fixed, Tutorial descriptions is optimized to it's best.

2-PLAYER MODES

  • fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.

KINGDOMS BRAWL

  • changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.

RECON

  • added, sfx on "spec ops" figure spawn and when it's triggered by completed formation. - added, vfx of triggered "spec ops" figure.

AWAKENING

  • added, popup with "turns left" value when hovering above "Blight" omen figure.

  • added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.

  • added, vfx for low Integrity values, to draw-in attention.

  • changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).

Have fun!

Source

Steam News / 18 December 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.