Full notes
Full Adva-lines update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Adva-lines changes
Hi all. Random fixes and new stuff:
COMMON
changed, spec-cell icons made more apparent, the icon itself redone. - changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.
fixed, Tutorial descriptions is optimized to it's best.
2-PLAYER MODES
fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.
KINGDOMS BRAWL
changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.
RECON
added, sfx on "spec ops" figure spawn and when it's triggered by completed formation. - added, vfx of triggered "spec ops" figure.
AWAKENING
added, popup with "turns left" value when hovering above "Blight" omen figure.
added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.
added, vfx for low Integrity values, to draw-in attention.
changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).
Have fun!
Source
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