HomeGamesUpdatesPricingMethodology
Steam News14 January 20197y ago

update 1.2.7

Hi everyone. A tiny, mostly ui update. «VIP» fixed, poisitioning of some mode-specific icons - changed, cost of all spec-ops reduced by 25% - changed, VIP's path algorithm was redone, now he will move in more linear fas

Full notes

Full Adva-lines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
changedHi everyone. A tiny, mostly ui update.
fixed«VIP»fixed, poisitioning of some mode-specific icons - changed, cost of all spec-ops reduced by 25% - changed, VIP's path algorithm was redone, now he will move in more linear fashion, without lurking in the corners or at the edges of the board - added, spec-ops perks are now change it's transparency based on your ability to buy them, also their prize with relevant colorization is now showing right below avaliable spec-ops pts
fixed«Mechanico»fixed, some typos - changed, a portion of UI is changed to a dark template (dark backgrounds with white text) - changed, all figure icons Steam post image Steam post image - added, sfx when animator is added (on formation completeion) + icon popup that show how much tacks this new animator have
fixed«Excavation»fixed, ui bugs when auto-change of view mode is triggered - changed, overlay icons of for Storage items made 100% opaque for better visibility
changed«Art»changed, mode-related UI (yeah-yeah, dark scheme again :) ) - changed, all figure icons
changed«Awakening»changed, all figure icons

Hi everyone. A tiny, mostly ui update.

«VIP»

  • fixed, poisitioning of some mode-specific icons - changed, cost of all spec-ops reduced by 25% - changed, VIP's path algorithm was redone, now he will move in more linear fashion, without lurking in the corners or at the edges of the board - added, spec-ops perks are now change it's transparency based on your ability to buy them, also their prize with relevant colorization is now showing right below avaliable spec-ops pts

«Mechanico»

  • fixed, some typos - changed, a portion of UI is changed to a dark template (dark backgrounds with white text) - changed, all figure icons Steam post image Steam post image - added, sfx when animator is added (on formation completeion) + icon popup that show how much tacks this new animator have

«Excavation»

  • fixed, ui bugs when auto-change of view mode is triggered - changed, overlay icons of for Storage items made 100% opaque for better visibility

«Art»

  • changed, mode-related UI (yeah-yeah, dark scheme again :) ) - changed, all figure icons

«Awakening»

  • changed, all figure icons

«Signal»

  • changed, UI made a bit more "clean" - changed, all figure icons

This will probably be the last update (for now). If you have any suggestions for features or found any bugs - pls write it down in relevant section of steam group of the game. Have fun.

Source

Steam News / 14 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.