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Steam News20 October 20223y ago

Update 0.1.9

Additions Hold interact to buy or sell quickly Bows will show a glint effect when ready to loose Human screams!

In this update3

Full notes

Full A Violent Revelry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition10 changes5 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
addedAdditionsAdded some lines for the cursor and player facing
changedAdditionsLight spells can absorb wind depending on the caster's direction
changedAdditionsMenu has a Day stat near the map
changedAdjustmentsAlt interact will break a weapon
changedAdjustmentsAlt interact will learn a spell without equipping it
changedAdjustmentsAdjusted alt interact effects

A Violent Revelry changes

addedAdded some lines for the cursor and player facing
changedLight spells can absorb wind depending on the caster's direction
changedMenu has a Day stat near the map
changedAlt interact will break a weapon
changedAlt interact will learn a spell without equipping it

Additions

  • Hold interact to buy or sell quickly

  • Bows will show a glint effect when ready to loose

  • Human screams!

  • Option for autosave

  • Added some lines for the cursor and player facing

  • Teleporters have been placed around the starting area

  • Light spells can absorb wind depending on the caster's direction

  • Menu has a Day stat near the map

Adjustments

  • Alt interact activates on release now

  • Alt interact will break a weapon

  • Alt interact will learn a spell without equipping it

  • Adjusted alt interact effects

  • Attacking or casting will remove invisibility

  • Casting spells are cancelled upon trip, stun, or death

  • Stun effects are disabled on death

  • Increase to default visibility

  • Sacrificial circles increase more from corpses and less from blood

  • Armor weight has a stronger effect on rotation speed

  • NPC tabards are worn over chest armor

  • Updated castles' boss door sprite

  • Projectiles created from wands no longer have sustained sfx

  • Changed the wind sfx

  • Minor adjustments to some entities

  • Minor adjustments to some stars

Bugfixes

  • Dropped weapons should remain in an area

  • Nocking an even number of arrows is symmetrical

  • Eight pointed stars will save correctly

  • Able to save/load within the castle boss area without being spit out into the castle

  • The map is no longer updated in the castle boss area

  • Towns have more than just Light shrines

  • Fixed a bug causing an area's doors, bookshelves, and chests to not load

  • Crystal rocks in mines will no longer stack directly on top of each other

  • Roaming parties will properly update if not all are accounted for after leaving the area

  • NPC followers like sheep or bodyguards won't respawn if their leader is dead

  • Accidentally fixed hair loss on load? Idk it's just not happening anymore

  • Start with full mana

  • The light and semi-light parts of visibility circles will scale properly

Source

Steam News / 20 October 2022

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