HomeGamesUpdatesPricingMethodology
Steam News15 September 20223y ago

Update 0.1.3

Additions Added Early Access external links to title screen and options menu Dialogue speed option Quit with saving option Adjustments Wand projectiles scale slightly with Perception Arrows scale slightly with Dexterity

In this update3

Full notes

Full A Violent Revelry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • UI and audio
  • Balance
  • Events
  • Gameplay
  • Maps
addedAdditionsAdded Early Access external links to title screen and options menu
changedAdjustmentsDoubled the damage of unarmed attacks (it's 2)
changedAdjustmentsItems dropped as quest rewards will be flagged as Player Only
changedAdjustmentsThe starting weapon is a little lighter
changedAdjustmentsIncreased health of some doors
changedAdjustmentsUI scales better with high resolutions

A Violent Revelry changes

addedAdded Early Access external links to title screen and options menu
changedDoubled the damage of unarmed attacks (it's 2)
changedItems dropped as quest rewards will be flagged as Player Only
changedThe starting weapon is a little lighter
changedIncreased health of some doors

Additions

  • Added Early Access external links to title screen and options menu

  • Dialogue speed option

  • Quit with saving option

Adjustments

  • Wand projectiles scale slightly with Perception

  • Arrows scale slightly with Dexterity

  • Doubled the damage of unarmed attacks (it's 2)

  • Inns now heal better than tents

  • Death will cancel a surge before it completes

  • Your save will be deleted after all lives are lost

  • Items dropped as quest rewards will be flagged as Player Only

  • The starting weapon is a little lighter

  • The Fire Shield is actually on fire

  • Wildlife and their nests occasionally drop bone

  • Regular flies are a little slower

  • Most metal objects are immune to fire and decay

  • Increased health of some doors

  • Minor improvement to AI pathing in towns

  • UI scales better with high resolutions

  • Maps have a little red X in the center of them

  • Minor adjustments to a boss

Bugfixes

  • Fixed a bug causing NaN propagation when striking something on the backswing of a weapon unsticking

  • Stats properly reset when beginning a new game

Source

Steam News / 15 September 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.