Update archive
Latest Zeta Leporis RTS updates
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Zeta Leporis RTS updated to v.0.5.57.2026
Changelog -No longer possible to open the ingame menu from stats screen in certain cases. -Tutorial no longer spawns extra asteroids and fuel clouds if singleplayer map type is set to "fair random". -Fixed order of oper…
Zeta Leporis RTS updated to v.0.5.41.2026
Zeta's gone from 0.4 to 0.5 to denote multiplayer becoming close to barely functional! I've spent the past few months primarily working on multiplayer (which is still very much a work in progress; I've been slowed by a…
Zeta Leporis RTS updated to v.0.4.111.2025
Today's update primarily features work on multiplayer (which is still very much a work in progress) but there have been a few additions and corrections to the game otherwise as well. Changelog -Fixed issue allowing 101…
Zeta Leporis RTS hotfixed to v.0.4.82.2025
-If a unit that is being displayed is destroyed, the displayed unit is now set to noone. -Players are no longer able to control units after being eliminated.
Zeta Leporis RTS hotfixed to v.0.4.81.2025
-Fixed issue caused by assimilation of shipyards that sometimes resulted in players not being able to build fully to their unit limits.
Zeta Leporis RTS updated to v.0.4.80.2025
changelog -Shipyards will now build other units in their queues if the unit limit for the next ship in queue has been reached. -Fixed an issue where AI failed to build new mechbots in tech level 3 when the cargo barge l…
Zeta Leporis RTS updated to v.0.4.79.2025
I've been taking it easy over the summer so this is just a small update with a couple nice improvements. -buildings under construction now periodically display a notification when lacking resources. -brightened backgrou…
Zeta Leporis RTS updated to v.0.4.72.2025
changelog multiplayer (work in progress) Changed unit ownership checks to be compatible with multiplayer. Starting and upgraded client buildings are now properly set as built, with resources stored. Fighters no longer f…
Zeta Leporis RTS updated to v.0.4.68.2025
Changelog -Removed redundant button location variables from production buildings and mechbots. -Selecting battlestations of different classes no longer prevents VO from playing and unit UI from displaying. -Sprite alpha…
Zeta Leporis RTS hotfixed to v.0.4.47.2025
Fixed a math error causing the targeting grid to work incorrectly.
Graphics Update
Changelog Improved the appearance of most units. Fixed issue where the human player defaulted to player 1 instead of noone. Unit selection is now more efficient. Fixed an issue with one of the scout VO lines being playe…
Zeta Leporis RTS updated to v.0.4.44.2025
User interface improvement update Changelog: -Fixed issue introduced in the previous update which prevented small spacecraft from being destroyed when fog of war is enabled. -Removed excessive bass from explosion noises…
Two new defensive units added, easy AI difficulty nerfed.
Two new units, which have existed in concept from the start, have now finally joined the fight, They are both specialty defensive turrets and compliment each other. They can both be constructed by class B or higher mech…
Zeta Leporis RTS updated to v.0.4.42.2025
Patch notes -Holding down LMB on the minimap now pans the view. -Holding down MMB now pans the view. -Translated the in-game text to Japanese, Simplified and Traditional Chinese, Ukrainian, Bulgarian, Italian, Korean, G…
Zeta Leporis RTS updated to v.0.4.41.2025
changelog: -Made "fair random" map somewhat more fair. -Eliminated redundant map type selection arrows from the singleplayer lobby. -Added code for changing to non-latin fonts. -Added Open Sans font for Cyrillic and Gre…
Zeta Leporis RTS updated to v.0.4.40.2025
Changelog: v.0.4.39.2025: -Default match settings restored to 4-player FFA. Not sure how it got changed to a 2 player match on a 4 player map but at some point it did. v.0.4.40.2025: -Cargo barges no longer collect ore…
Zeta Leporis RTS hotfixed to v.0.4.38.2025
Fixed a mix-up that switched the default ore multiplier with the default fuel multiplier, causing far too many fuel clouds and not enough ore deposits to be created during random map generation. Default ore was 0.4 inst…
Zeta Leporis RTS updated to v.0.4.37.2025
Changelog: -Fixed a recently introduced bug that caused selected units to remain selected after pausing and resuming the game and attempting to deselect them. -Fixed the doubled size of the selection circle on units whe…
Zeta Leporis RTS hotfixed to v0.4.36.2025
-Added missing stored resource display for cargo transport barges.
More Random Maps!
Changelog: -Added 10 new random map variants. -Can now access the options menu from the ingame pause menu. -Reworked starting location code to be more easily editable. This might have negative effects on saved games fro…
