What changed
1 fix0 additions1 change1 removal
changedI've been taking it easy over the summer so this is just a small update with a couple nice improvements.
fixedbuildings under construction now periodically display a notification when lacking resources. -brightened background asteroids to make them more noticeable. -fixed bug preventing mech shipyard rally points from being assigned to an existing construction project.
removedremoved an unused argument from scr_client_build_building. -closer to having menu buttons and mechbot construction working for clients. -client mechbots are now properly assigned to assist with building construction.
Zeta Leporis RTS changes
changedI've been taking it easy over the summer so this is just a small update with a couple nice improvements.
fixedbuildings under construction now periodically display a notification when lacking resources. -brightened background asteroids to make them more noticeable. -fixed bug preventing mech shipyard rally points from being assigned to an existing construction project.
removedremoved an unused argument from scr_client_build_building. -closer to having menu buttons and mechbot construction working for clients. -client mechbots are now properly assigned to assist with building construction.
I've been taking it easy over the summer so this is just a small update with a couple nice improvements.
-buildings under construction now periodically display a notification when lacking resources. -brightened background asteroids to make them more noticeable. -fixed bug preventing mech shipyard rally points from being assigned to an existing construction project.
multiplayer (still very unfinished and broken!)
-removed an unused argument from scr_client_build_building. -closer to having menu buttons and mechbot construction working for clients. -client mechbots are now properly assigned to assist with building construction.