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Latest Witchinour updates
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- Witchinour
Small patch
This patch reverts Flame Sword being changed into Venom Blade.
Announcement1 changeGameplay - Witchinour
Patch 2.0.1
Hi everyone! This patch is aimed at replacing and improving some of the weaker upgrades and some other small changes. As always, let me know what you think - and if you enjoy the game please consider leaving a review, i…
Announcement6 changesFixGameplay - Witchinour
Performance Patch
Hi everyone! Thanks to player feedback I was able to identify a performance issue that was happening for some players. I've made a patch live that should fix this and improves performance generally.
Announcement1 changePerformance - Witchinour
Patch 2.0.0
It's been years since Nour got lost in the dungeon, now a new group of explorers find themselves pulled to it... and there's been lots of changes in that time! Here's the short version: Art and visuals rework! UI rework…
Announcement67 changesFixGameplay - Witchinour
Witchinour community update 4
Hi everyone! Just wanted to let you all know that patch 2.0 will be going live very soon! I would expect it sometime within the next week, and purchases will be re-enabled shortly after that. Right now I'm just doing th…
Store1 change - Witchinour
Witchinour community update 3
Hi everyone, I've been wanting to make a post about my progress on patch 2.0 lately but kept putting it off because I couldn't decide what I wanted to show. For a lot of the stuff I'm working on I feel like I would have…
Announcement4 changesGameplayPerformance - Witchinour
Witchinour community update 2
Hi everyone, it's been a while since the last community update and I have some new stuff to share! The new roguelite top-down shooter I'm working on is a sequel to Witchinour, which I'll refer to as Witchinour 2 for now…
Patch notes1 changeGameplay - Witchinour
Witchinour community update
Hi everyone! As you may know from recent patch notes, I have been working on a new roguelite top-down shooter. During that time I became inspired by some of the large content patches I've seen put out for other games an…
Patch notes1 changeGameplay - Witchinour
Patch 1.66.5
At some point changes I made ended up making the alert level growth rate much slower than it should have been, so I did small rebalancing of it. Instead of talking about boring numbers I'll just say that I think it shou…
Announcement5 changesFixBalance - Witchinour
Patch 1.66.4
Just a patch to deal with some lingering issues I've had. By the way, I'm still working on a new game! Witchinour came out almost three years ago and my art, design, and programming skills have all improved a lot since…
Announcement9 changesFixGameplay - Witchinour
Patch 1.66.3
Added a small (seriously, it's barely noticeable) amount of visual feedback to player and enemy firing Enemies now leave bodies behind when killed More blood because it looks cool HP and MP are now displayed above the p…
Announcement7 changesFixGameplay - Witchinour
Patch 1.66.2
Steam leaderboards have been added. You can check your records and ranks by selecting Rankings at the title screen. There are leaderboards for floors cleared (per difficulty), kills (Boss Rush), and fastest loop (per di…
Announcement7 changesGameplayUI/audio - Witchinour
Patch 1.66.1
Version number increases are now more reasonable Menus can now be navigated via analog stick Player's shadow no longer renders while they're dead Quills now behaves like Blink and fires more bullets
Announcement1 changeGameplay - Witchinour
Patch 1.66
Gamepad controls are now rebindable in the options menu Input is no longer required to switch between keyboard + mouse and gamepad, simply use whatever! Gamepad crosshair distance has been increased (good for aiming Bli…
Announcement8 changesGameplayBalance - Witchinour
Patch 1.65
Added a visual effect for stealth Outfits that start with upgrades no longer have them counted against their upgrade points The speed bonus from clearing a floor has been increased slightly Pumpkinour's caltrops now hol…
Announcement4 changesGameplay - Witchinour
Patch 1.64
Vsync implementation has been improved
Announcement1 changeGameplay

