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Steam News16 December 20241y ago

"Quality Combat" Update

Hi Wildarians, For everything new in this Big Combat Update watch the new devlog above ^^ I am expanding playtesting this update with feedback forms and bug report forms that are embedded in game.

Full notes

Full Wildaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions1 change0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • Balance
  • Maps
addedFor everything new in this Big Combat Update watch the new devlog above ^^ I am expanding playtesting this update with feedback forms and bug report forms that are embedded in game. To join the community in playtesting or get the full, line by line changelog join the discord.
addedNew Input System & controller support
addedNew Key Rebindings
fixedFixed many enemy combat bugs
addedAdded enemy combat behaviours - strafing and fleeing
changedItem Rarity and Loot Name Generator for weapons and armor

Wildaria changes

addedFor everything new in this Big Combat Update watch the new devlog above ^^ I am expanding playtesting this update with feedback forms and bug report forms that are embedded in game. To join the community in playtesting or get the full, line by line changelog join the discord.
addedNew Input System & controller support
addedNew Key Rebindings
fixedFixed many enemy combat bugs
addedAdded enemy combat behaviours - strafing and fleeing

Hi Wildarians,

For everything new in this Big Combat Update watch the new devlog above ^^ I am expanding playtesting this update with feedback forms and bug report forms that are embedded in game. To join the community in playtesting or get the full, line by line changelog join the discord.

Happy Adventuring! Spacefudge

Here is the full release changelog:

  • New Input System & controller support

  • New Key Rebindings

  • splitting the control rebindings for keyboard and gamepad

  • Pixelated dash effect

  • Pixelated Water Ripples

  • NPC's can use bows and staffs that are procedural and they can drop them

  • Fixed many enemy combat bugs

  • Added enemy combat behaviours - strafing and fleeing

  • Animals using environment abilties in combat

  • Item Rarity and Loot Name Generator for weapons and armor

  • Added NPC POI Dialogue Type that adds random POI markers to your map

  • Added enemy difficulty colors to name plates

  • Created feedback form and added it to the main menu, death screen and pause menus

  • Added Ocean music day/night

  • Fixed many bugs

Source

Steam News / 16 December 2024

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