Full notes
Full Wildaria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- Balance
- Maps
Wildaria changes
Hi Wildarians,
For everything new in this Big Combat Update watch the new devlog above ^^ I am expanding playtesting this update with feedback forms and bug report forms that are embedded in game. To join the community in playtesting or get the full, line by line changelog join the discord.
Happy Adventuring! Spacefudge
Here is the full release changelog:
New Input System & controller support
New Key Rebindings
splitting the control rebindings for keyboard and gamepad
Pixelated dash effect
Pixelated Water Ripples
NPC's can use bows and staffs that are procedural and they can drop them
Fixed many enemy combat bugs
Added enemy combat behaviours - strafing and fleeing
Animals using environment abilties in combat
Item Rarity and Loot Name Generator for weapons and armor
Added NPC POI Dialogue Type that adds random POI markers to your map
Added enemy difficulty colors to name plates
Created feedback form and added it to the main menu, death screen and pause menus
Added Ocean music day/night
Fixed many bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
