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Steam News11 August 20241y ago

Squash Bugs, Not Pets Update

Hello Wildarians! Welcome to the "Squash Bugs, Not Pets" Update, where like the name suggests I have squashed a plethora of bugs making Wildaria the most stable world since its inception.

Full notes

Full Wildaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Wildarians!

What changed

14 fixes11 additions4 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • Events
  • UI and audio
addedBut here is a comprehensive list of what is new in this update:
fixedFixed Enemy AI logic
fixedFixed resolution selector, added Hz to prevent dupes
fixedBalanced Early game mob damage and adjusted scaling and how damage is applied to player (fixed dupe damage on player)
removedRemoved Delete Save buttons
fixedFixed interactable on NPC Aggro

Welcome to the "Squash Bugs, Not Pets" Update, where like the name suggests I have squashed a plethora of bugs making Wildaria the most stable world since its inception. Plus some huge pet-related updates are here to make pet taming and combat more fun, challenging, and rewarding.

Everything is broken down in my latest Devlog:

But here is a comprehensive list of what is new in this update:

  • Fixed Enemy AI logic

  • Converted the lasso to a bubble lasso

  • Made the bubble lasso consumable

  • Fixed resolution selector, added Hz to prevent dupes

  • Balanced Early game mob damage and adjusted scaling and how damage is applied to player (fixed dupe damage on player)

  • Removed Delete Save buttons

  • Fixed interactable on NPC Aggro

  • Fixed Skill points able to be spent when not unlocked

  • Fixed armor slots leaving armor and unstackables stacking

  • Made changes to quest rewards how they are generated, added coin rewards and xp rewards

  • Got endless questing working for collection quests, fix issue with item not getting removed from inv when turning in.

  • Fixed some issue with main quest mana compass

  • Added new dialogue lines to collection quests

  • Added more items to collection quests

  • Adjusted rewards to meet the value of the collection

  • Added Exit button and secondary green heart flas to trailsweeper

  • Added live update to settings for audio and video, and fixed the settings not saving and loading from menu to game properly

  • Fixed "worlds Loading..." Text bug in main menu

  • Synced up frame delay between pet and mounted player better

  • Added new Pound, Cut, Fly, and Dive Pet Abilties

  • Created new Lightning Bug pet

  • Fixed World objects spawning on buildings

  • Fixed underwater animals on land

  • Big pet AI bug fixes

  • Made the pet health bar more smooth at tracking to enemies

  • Created new AOE Projectile type

  • Increased hoverable area of enemy name plates

  • Created new "Cuttable" small trees, and made Rocks "Poundable", Made fast travel blocked by flying pet

  • Adjusted pet taming difficulty and progression with hp, level, damage, stunned

  • Fixed lvl up on awake in overworld scene and first Health lvl up not increasing health

  • Added interactable helper text

  • Fixed Unable to unequip pet once equipped

  • Fixed the inventory and master menus overlapping with dialogue

  • Fixed Lasso bugs

Source

Steam News / 11 August 2024

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