Full notes
Full Wildaria update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Wildarians!
What changed
- Gameplay
- Fixes
- Balance
- Events
- UI and audio
Welcome to the "Squash Bugs, Not Pets" Update, where like the name suggests I have squashed a plethora of bugs making Wildaria the most stable world since its inception. Plus some huge pet-related updates are here to make pet taming and combat more fun, challenging, and rewarding.
Everything is broken down in my latest Devlog:
But here is a comprehensive list of what is new in this update:
Fixed Enemy AI logic
Converted the lasso to a bubble lasso
Made the bubble lasso consumable
Fixed resolution selector, added Hz to prevent dupes
Balanced Early game mob damage and adjusted scaling and how damage is applied to player (fixed dupe damage on player)
Removed Delete Save buttons
Fixed interactable on NPC Aggro
Fixed Skill points able to be spent when not unlocked
Fixed armor slots leaving armor and unstackables stacking
Made changes to quest rewards how they are generated, added coin rewards and xp rewards
Got endless questing working for collection quests, fix issue with item not getting removed from inv when turning in.
Fixed some issue with main quest mana compass
Added new dialogue lines to collection quests
Added more items to collection quests
Adjusted rewards to meet the value of the collection
Added Exit button and secondary green heart flas to trailsweeper
Added live update to settings for audio and video, and fixed the settings not saving and loading from menu to game properly
Fixed "worlds Loading..." Text bug in main menu
Synced up frame delay between pet and mounted player better
Added new Pound, Cut, Fly, and Dive Pet Abilties
Created new Lightning Bug pet
Fixed World objects spawning on buildings
Fixed underwater animals on land
Big pet AI bug fixes
Made the pet health bar more smooth at tracking to enemies
Created new AOE Projectile type
Increased hoverable area of enemy name plates
Created new "Cuttable" small trees, and made Rocks "Poundable", Made fast travel blocked by flying pet
Adjusted pet taming difficulty and progression with hp, level, damage, stunned
Fixed lvl up on awake in overworld scene and first Health lvl up not increasing health
Added interactable helper text
Fixed Unable to unequip pet once equipped
Fixed the inventory and master menus overlapping with dialogue
Fixed Lasso bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
