HomeGamesUpdatesPricingMethodology
Steam News14 January 20242y ago

The Spells n' Swamps Update

Wildaria has just had it's 3 year anniversary since development started, and while it is still in the "indev" stage it has come a long way to fun game to boot up and sink time into.

In this update1

Full notes

Full Wildaria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions6 changes0 removals
  • Maps
  • Gameplay
  • Performance
  • Balance
  • UI and audio
changedWildaria has just had it's 3 year anniversary since development started, and while it is still in the "indev" stage it has come a long way to fun game to boot up and sink time into. While I know there are still bugs, I have squashed a LOT of them and improved the games performance by 30%. I hope you can spend some time playing the Demo Update and reporting any bugs you find in the discord :)
addedWhat's New?As the title suggests there are new Spells, Weapons, and Charge abilities for each weapon. And There are swamps... A whole new biome with the new crayfish mob, new swamp trees, new venus fly traps, new Aloe plant and much more.
addedWhat's New?Here's and exhaustive list of what is new:
changedWhat's New?Swamp Biome
changedWhat's New?Water shader updates, biome specific water shader
changedWhat's New?Improved Enemy AI Performance

Wildaria changes

changedWildaria has just had it's 3 year anniversary since development started, and while it is still in the "indev" stage it has come a long way to fun game to boot up and sink time into. While I know there are still bugs, I have squashed a LOT of them and improved the games performance by 30%. I hope you can spend some time playing the Demo Update and reporting any bugs you find in the discord :)
addedAs the title suggests there are new Spells, Weapons, and Charge abilities for each weapon. And There are swamps... A whole new biome with the new crayfish mob, new swamp trees, new venus fly traps, new Aloe plant and much more.
addedHere's and exhaustive list of what is new:
changedSwamp Biome
changedWater shader updates, biome specific water shader

Wildaria has just had it's 3 year anniversary since development started, and while it is still in the "indev" stage it has come a long way to fun game to boot up and sink time into. While I know there are still bugs, I have squashed a LOT of them and improved the games performance by 30%. I hope you can spend some time playing the Demo Update and reporting any bugs you find in the discord:)

What's New?

As the title suggests there are new Spells, Weapons, and Charge abilities for each weapon. And There are swamps... A whole new biome with the new crayfish mob, new swamp trees, new venus fly traps, new Aloe plant and much more.

Here's and exhaustive list of what is new:

  • Swamp Biome

  • Crayfish Mob

  • Water shader updates, biome specific water shader

  • Pixel Exploder death effect for foliage, player, and enemies

  • Improved Enemy AI Performance

  • Added Dagger, night blade

  • Added different melee weapon swipes and melee weapon projectiles

  • Added 3 new elemental projectiles for staffs

  • Added 2 new Bow types with different charge effects

  • Added more to the main quest

  • Added Mana compass that points towards towns and Dungeons

  • Venus Fly Trap Mob and Venus Flower that heals health

  • Made a Master UI Panel to consolidate

  • SQUASHED MANY BUGS

  • Added scene fade transitions

Source

Steam News / 14 January 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.