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0.9.7.4 Japanese localization improved
Japanese localization has been improved. Once again, we express our sincere gratitude to Rokusai Katsushika and Takakidougata Udon! If anyone is interested in helping with text editing in other languages, please let me…
0.9.7.3 Japanese Language
Japanese language has been added. Special thanks to Rokusai Katsushika! Other changes: - Background animations have been improved and optimized.
Veterum: 0.9.7.2 Spanish language, mini-bosses, and new events
Spanish language added. Special thanks to Akkar72! New Content: • Added a late-game global event: Dreams of a God. • New map state: "Flood" and a related random battle. • New potion: Potion of Haste. • New random event.…
0.9.7.1 Visual Improvements
Added a post-processing filter that makes combat visuals sharper and more vibrant. You can adjust its parameters (brightness, contrast, and saturation) or disable it entirely in the Game Settings. Other changes: Text ev…
Veterum 0.9.7.0: Random Events
New Features:Added 25 random text events that occur while traveling across the world map. Other Changes: - Added a toggle to display status bars over units (Settings -> Gameplay). - Units in the Army Camp can now be ass…
0.9.6.9 Minor Tweaks
Changes: Increased the maximum XP gain limit in Settings (was +100%, now +200%). Mercenary availability based on City Relations now updates in real-time; no need to re-enter the city anymore. A few more minor tweaks. Fi…
0.9.6.8 Hotfix
Fixed 2 bugs introduced in the previous patch. Sorry for the inconvenience!
Veterum 0.9.6.7: Two New Events & Bugfixes
New Content: Two new unique random road events (designed for mid-game). Changes: Units now gain more XP for casting non-damaging spells. The XP bonus scales with the spell's mana cost. Adjusted prices for many artifacts…
0.9.6.6 Multiple minor fixes
New Content: • Added a special location (north of Daribor). It’s a dangerous place, proceed at your own risk... Changes: • Units on high ground now have increased range for abilities that are special ranged attacks or i…
0.9.6.5 Knockback Bug Fix
Fixes: - Fixed a critical error when using Power Strike with units that have the Knockback ability. Huge thanks to Alex_ander for spotting this old and extremely nasty bug! - Charge Attack now triggers knockback correct…
0.9.6.4 New missions and minor improvements
New Content: A new mission becomes available after completing two Cartographer missions (previously completed missions do not count). Added a late-game event: if you've killed too many enemies, they will come for you (p…
0.9.6.3 Fine-Tuning
Additions and Changes: In-game guide updated with detailed information regarding the city wellbeing and status systems. Swordsmen can now learn the "Gut Punch" (Sucker Punch) ability. Added an option to choose the exper…
Veterum 0.9.6.2: New Settings, Fixes, and Improvements
New Settings: Interracial Tolerance: A new toggle that allows you to recruit any units, ignoring their racial tensions. (Note: Unit morale will still decrease if undesirable races are present in the army). Survival Chan…
Version 0.9.6.1 Miscellaneous
New Content: The Herb-wife (Dwarf unit) has been edited and is now available for recruitment. 5 new artifacts added; Ancient Boar removed. Changes: Medal system reworked. Medals no longer affect unit upgrade costs. The…
Hotfix-2
Fixed a critical bug that occurred when a player left units in a city.
Small hotfix
Fixed an error when entering a shrine node. Reduced the probability of Heresy appearing.
Veterum: 0.9.6.0 City Conditions
We are excited to present a major update that we’ve been working on intensively for the past 2 months! Cities on the world map now feature a dynamic "Prosperity Level" and temporary Conditions. The higher the prosperity…
Steam Trading Cards are now available in Veterum!
Steam Trading Cards are now available in Veterum! Glorious warriors and loyal companions! Support for Steam Trading Cards has arrived in Veterum. Now, as you hack your way through hordes of enemies, you will earn pleasa…
0.9.5.6. Loading Bug Fix-2
I’ve identified the cause of the loading error. When you loaded a save from an older version in the updated build (0.9.5.5) and re-saved it, the game was supposed to write the new version number. However, due to a typo,…
Hotfix
I hope I’ve fixed the loading error. I couldn't reproduce it on my end, but I’ve made the code more robust. If the issue persists, please let me know! Also, fixed the unit generation with mutually exclusive talents. I h…
