Full notes
Full Veterum update
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What changed
- UI and audio
- Gameplay
- Events
- Maps
- Fixes
Veterum changes
Spanish language added. Special thanks to Akkar72!
New Content:
Added a late-game global event: Dreams of a God.
New map state: "Flood" and a related random battle.
New potion: Potion of Haste.
New random event.
Other Changes:
Empowered versions of enemies (mini-bosses) now appear in random battles. To compensate, the total number of enemies has been slightly reduced.
Added background animations in combat (can be disabled in the settings).
Increased the cost of certain unit upgrades.
Increased Morale bonuses for closing in on enemies (and penalties for retreating from them). This mechanic is disabled during fortress sieges.
Reduced the rate of prosperity change in cities the player hasn't visited in a long time (or ever).
Reduced the probability of random quests and states appearing in cities.
Reduced the impact of player trading on city prosperity and Reputation.
Improved display of Chinese text.
Minor miscellaneous changes.
Fixes:
Fixed a bug where combat stats were recalculated incorrectly after receiving injuries.
Source
Changelog.gg summarizes and formats this update. How we read updates.
