Full notes
Full Veterum update
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What changed
- Compatibility
- Gameplay
- Maps
- Fixes
- Performance
Veterum changes
Linux support has been added.
New Content:
Added a new map for assaulting Dwarf cities.
Fixes:
Fixed a bug where a hex occupied by a Musketeer remained inaccessible for 3 seconds after firing.
Fixed a rare bug where a unit couldn’t be targeted by a new attack for 2 seconds immediately after sustaining an injury.
Fixed (hopefully) an extremely rare critical crash in the Army Camp.
Other Changes:
Improved text input on Steam Deck: the virtual keyboard now triggers automatically, and the input field shifts upward for better visibility.
Enhanced enemy placement algorithm during sieges. Now, all catapults (with very rare exceptions) will have proper crew members.
A city’s prosperity level now affects its defender count and the gold looted after a successful assault (varies by up to 25%).
Minor tweaks and fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
