Update log
Full Urban Strife update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Fixes
Patch Notes
- Ultrawide SupportImproved in-game dialogue support for Ultrawide displays. We have implemented a fix to prevent dialogue boxes from migrating off-screen, ensuring a consistent experience across all "exotic" screen resolutions.
- Revised Hidden CluesWe have updated hidden clues for the Gas Station , Motel , and Supermarket bosses. Added EXIT options to boss clue inquiries, allowing you to postpone answering until you have met the necessary prerequisites. More updates of this nature are planned for future patches.
AP Cost Balancing: Further tuned the formula balancing item AP costs based on AGI and DEX. This change smooths out sudden cost increases, ensuring weapon attacks remain balanced even when stats are heavily boosted.
- Bug Fix (Squad Replacement)Resolved a sneaky bug reported by our veteran players where saving and reloading could cause issues after replacing a fallen squad member with a fresh recruit in the same sector.
More fixes to come soon.
Again, we wish to thank everyone who got involved reporting bugs, giving feedback and reviewing the game. We listen to everyone, even the harshest critics, and try to improve Urban Strife as much as we can. And we can only hope this is what honest players want to see - respect and hard work.
Source
