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Steam News4 June 20261mo ago

06/05 (Fri) Update - New Features, Improvements, and Bug Fixes

1.0.18 Added 1 new interaction animation for Viella's bathtub. Fixed an issue where the image for the final book was incorrect. Changed the enemy spawning method in the Test Room.

Full notes

Full Unclean Water update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

22 fixes9 additions12 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Store
  • Maps
addedAdded 1 new interaction animation for Viella's bathtub.
fixedFixed an issue where the image for the final book was incorrect.
changedChanged the enemy spawning method in the Test Room.
addedAdded a Night Moss attack pattern editing feature to the Test Room.
addedAdded a trap room to the Test Room.
changedUpdated Elite Night Moss materials.

Unclean Water changes

addedAdded 1 new interaction animation for Viella's bathtub.
fixedFixed an issue where the image for the final book was incorrect.
changedChanged the enemy spawning method in the Test Room.
addedAdded a Night Moss attack pattern editing feature to the Test Room.
addedAdded a trap room to the Test Room.

1.0.18

  • Added 1 new interaction animation for Viella's bathtub.

  • Fixed an issue where the image for the final book was incorrect.

  • Changed the enemy spawning method in the Test Room.

  • Added a Night Moss attack pattern editing feature to the Test Room.

  • Added a trap room to the Test Room.

  • Updated Elite Night Moss materials.

  • Fixed an issue where hair was not properly shared during Elite Night Moss death scenes.

  • Fixed an issue where Asra's AI would occasionally stop functioning.

  • Updated UI text in the Test Room.

  • Changed the Test Room so death cutscenes now play upon death.

  • Fixed text errors.

  • Reduced the duration of Viella's "Combat Mode" state after attacking to 2.5 seconds.

1.0.17

  • Fixed an issue where, upon entering Viella's Hideout as Viella, the sprint key had to be pressed twice before running would work.

  • Reworked the rigging for Night Moss Outfit 3.

  • Fixed an issue where Nireph would occasionally fire projectiles twice.

  • Fixed an issue where some data was not properly reset when save data was deleted.

  • Enabled item functionality in the Test Room.

  • Updated the Test Room map (removed treasure chests, enabled ladder functionality, adjusted lighting).

  • Fixed an issue where the effect of [Valrto's Goblet] was not applied to objects destroyed by [Impact Device]

1.0.16

  • Added 3 new Nireph hairstyles.

  • Updated Night Moss death scenes to display the same appearance as the attacking Night Moss.

  • Updated Nireph death scenes to display the same appearance as the attacking Nireph.

  • Fixed an issue where the attack power bonus from [Mysterious Tree Roots] was not applied.

  • Changed Night Moss revival in waterways so the submerged Night Moss disappears before reappearing.

  • Added Night Moss Body Type 3.

  • Fixed an issue where some beneficial effects would disappear if the player purchased too many items.

  • Fixed an error in the silvers reward calculation for [Unlock Kit].

  • Fixed an error in the silvers reward calculation from destructible objects.

  • Fixed an issue where the location of Chest Nirephs was not displayed while wearing [Adept's Blindfold]

  • Fixed a damage amplification issue with [Someone's Assassination Notes].

  • Reduced the maximum movement speed penalty when repeatedly triggering traps while using [Armor for Disarming Traps].

  • Added an object that allows players to toggle automatic silvers pickup On/Off.

  • Fixed an issue where Night Moss could block or counterattack while stunned when using [Steel Patch].

  • Added a light effect when the Book feature is unlocked.

  • Fixed an issue where destructible objects would occasionally become indestructible.

  • Fixed an issue where Night Moss could move while stunned after blocking a thrown knife with [Steel Patch].

  • Fixed an issue where arrow trap launchers were floating in the air on certain maps.

  • Fixed an issue where furniture-based maximum stamina increase effects were not functioning correctly.

  • Fixed an issue where Asra would enter an A-pose after being defeated.

  • Fixed an issue where Asra could become stuck in specific locations.

  • Updated poison-related text (English) and applied additional translations.

  • Changed the Test Room ladder to reload the map when used.

  • Relaxed the guard timing requirements for the Iron Ball Trap.

  • Fixed an issue where Viella-related progress was not reset when save data was deleted.

Source

Steam News / 4 June 2026

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