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Steam News20 June 202615d ago

06/20 (Sat) Update - Challenge Mode Added

Challenge Mode has finally been added! Try taking on Challenge Mode by enabling various challenge modifiers.

Full notes

Full Unclean Water update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions5 changes0 removals
  • Events
  • Gameplay
  • Fixes
  • Maps
addedChallenge Mode has finally been added!
changedTry taking on Challenge Mode by enabling various challenge modifiers.
changedAs rewards, you can obtain weapons and shields with special modifiers, as well as a commemorative frame filled with amusing Nireph illustrations.
addedAdded Challenge Mode (unlocked after completing Viella's ending)
addedAdded 13 challenge modifiers and their corresponding Nireph illustrations to Challenge Mode
addedAdded special weapons and shields with unique modifiers as Challenge Mode rewards

Unclean Water changes

addedChallenge Mode has finally been added!
changedTry taking on Challenge Mode by enabling various challenge modifiers.
changedAs rewards, you can obtain weapons and shields with special modifiers, as well as a commemorative frame filled with amusing Nireph illustrations.
addedAdded Challenge Mode (unlocked after completing Viella's ending)
addedAdded 13 challenge modifiers and their corresponding Nireph illustrations to Challenge Mode

Challenge Mode has finally been added!

Try taking on Challenge Mode by enabling various challenge modifiers.

As rewards, you can obtain weapons and shields with special modifiers, as well as a commemorative frame filled with amusing Nireph illustrations.

▽ Changes

  • Added Challenge Mode (unlocked after completing Viella's ending)

※ You can enter it by interacting with the frame in the title screen or hideout.

  • Added 13 challenge modifiers and their corresponding Nireph illustrations to Challenge Mode

  • Added special weapons and shields with unique modifiers as Challenge Mode rewards

  • Added a Challenge Mode completion frame and weapon/shield display stands to the hideout

  • Added new objects that appear during interactions with Viella

  • Fixed an issue where Pipe Nireph's hit detection range was excessively large

  • Fixed an issue where Pipe Nireph's frontal attack range was too narrow

  • Improved Photo Mode so the camera can no longer pass through characters

  • Reduced the collision size in Photo Mode even further

  • Fixed an issue where areas beyond the bars could be seen on certain maps

  • Fixed an issue where the ceiling was missing in an event map

  • Adjusted object placement in some maps

We conducted extensive internal testing, but due to the large number of additions and changes, there may still be bugs that we were unable to discover. ːUWCryː

If you encounter any issues, please report them in the discussion board so we can address them as quickly as possible.

Thank you, as always, for your continued support and encouragement.

We will keep working hard to improve the game and provide a better experience for everyone.ːUWLoveː

Source

Steam News / 20 June 2026

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