Full notes
Full Uncle Z update
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What changed
- Balance
- Fixes
- Gameplay
- UI and audio
📢 Hello, Survivors!
With your help, we are getting closer every day to achieving the ideal balance in Uncle Z and eliminating the bugs that occasionally appear. Below is a list of bugs that have been fixed and features that have been added:
🔧 Bug Fixes:
Fixed spectator colliding with player.
Fixed Uncle's health status not updating.
Fixed zombie caravan not moving.
Fixed duplicated item delivery and feeding of Uncle.
Fixed animation bug when Uncle was eating his meal.
Fixed issue where items couldn't be stored in the fridge.
⚖️ Balancing:
The duration of the day has been extended.
The water pump supply speed has been increased to 6.5 every 0.5 seconds.
✨ Additions:
Added new weapon (Pistol).
Added system to push common zombies.
Added glowing effect to pickable items.
Added health and hygiene status to the main HUD.
New inventory system: players are now free to place items wherever they want.
New neutral routines for Uncle have been added, allowing players a bit more rest.
Some of these modifications and balancing adjustments are temporary to make the game more accessible. We plan to make all these changes customizable in the lobby, so you can adjust the game to your preferred settings.
Keep sending us your suggestions and bug reports. Together, we'll make Uncle Z better and better!
Thank you for your patience and for being part of our community. Happy surviving, everyone! 🌟
Source
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