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Steam News10 June 20242y ago

Update 10/09/2024

📢 Important Update: Bug Fixes and Balancing 🚀 Hello, Survivors! We would like to express our immense gratitude for all your feedback and bug reports.

Full notes

Full Uncle Z update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions3 changes1 removal
  • Fixes
  • Performance
  • Balance
  • Gameplay
fixedBelow is a list of bugs that have been fixed and systems that have been balanced:
fixedFixed a critical bug causing an infinite loading screen when starting an expedition.
fixedFixed a crash when hitting an ally who had turned into a zombie.
fixedFixed an issue where allied zombies did not take damage.
fixedFixed a bug where zombies would die standing up when stepping on a bear trap.
fixedFixed an issue with allied zombies remaining in the game after returning from expeditions.

Uncle Z changes

fixedBelow is a list of bugs that have been fixed and systems that have been balanced:
fixedFixed a critical bug causing an infinite loading screen when starting an expedition.
fixedFixed a crash when hitting an ally who had turned into a zombie.
fixedFixed an issue where allied zombies did not take damage.
fixedFixed a bug where zombies would die standing up when stepping on a bear trap.

📢 Important Update: Bug Fixes and Balancing 🚀

Hello, Survivors!

We would like to express our immense gratitude for all your feedback and bug reports. Without your help, we wouldn't have discovered even half of these issues. We are always working as quickly as possible to fix them and provide you with a pleasant experience while playing Uncle Z.

Below is a list of bugs that have been fixed and systems that have been balanced:

🔧 Bug Fixes:

  • Fixed a critical bug causing an infinite loading screen when starting an expedition.

  • Fixed a crash when hitting an ally who had turned into a zombie.

  • Fixed an issue where allied zombies did not take damage.

  • Fixed a bug where zombies would die standing up when stepping on a bear trap.

  • Fixed an issue with allied zombies remaining in the game after returning from expeditions.

  • Fixed a bug where ally bodies did not disappear after a day passed or upon returning from expeditions.

⚖️ Balancing Adjustments:

  • Reduced the chance of infection from zombie attacks to 20% (previously 40%).

  • Increased the energy generator consumption time to 1 every 9 seconds.

  • Increased the water pump supply amount to 1 every 4 seconds.

  • Removed the cost of reviving allies.

Some of these modifications and balancing adjustments are temporary to make the game more accessible. We plan to make all these changes customizable at the lobby, so you can adjust the game to your preferred settings.

Keep sending us your suggestions and bug reports. Together, we'll make Uncle Z better and better!

Thank you for your patience and for being part of our community. Happy surviving, everyone! 🌟

Source

Steam News / 10 June 2024

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