Full notes
Full Uncle Z update
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What changed
- Maps
- Server
- Gameplay
- Fixes
- Performance
📢 Hello, Survivors!
I have some exciting news to share with you! First, we’ve been working tirelessly on a huge content update for the Steam Halloween event! We’ll be adding new maps, weapons, and exclusive items for the event, along with a surprise… hehe.
Another important update is that we’re developing a brand-new networking system. The current system has been causing input lag and sudden disconnections. This is a major change, and we’ll have to rebuild many things from scratch. We're aiming to bring this new networking system in time for the big Halloween update, but if we don't manage to get it ready, don't worry—it will be coming soon after.
Lastly, we’re excited to announce that our studio now has a new name: Tairound Games!
đź”§ Bug Fixes in This Version:
Balancing:
Survivors now automatically revive at dawn. However, you can still revive your friends at the Command Center.
Fixes:
Fixed an issue where thrown eggs couldn’t be cleaned up.
Fixed a crash when cleaning up eggs on the ground.
Fixed a bug where players were kicked from the session after extinguishing a fire.
Fixed an issue where players on fire couldn’t interact with the environment.
Fixed a bug where players and zombies would catch fire, even when there were no flames in the trash pile.
We’re working hard to fix all the bugs you’ve reported, and our top priority is addressing the connection issues that sometimes disrupt your runs. Thank you for your feedback and patience. Please keep sending us your suggestions and bug reports. Together, we’ll make Uncle Z even better!
Thank you for being part of our community!
Source
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