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Steam News13 September 20259mo ago

v0.3.1: Wisps & Wonders 🔮

✨ Additions Runic Barriers: Base shader, textures, cracked fissure model, stone formations, and particle effects.

In this update3

Full notes

Full Twilight Ferry update

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What changed

2 fixes2 additions6 changes1 removal
  • Performance
  • UI and audio
  • Maps
  • Gameplay
  • Fixes
changed✨ AdditionsRunic Barriers : Base shader, textures, cracked fissure model, stone formations, and particle effects.
changed✨ AdditionsLantern & Wisps : Lantern Fast Travel system with Yarn integration. Lantern Light HUD item. Lantern light resource system with Meditation charge mechanics. Wispfires & Wisplights mechanic.
added✨ AdditionsScenes & Visuals : New water shader, Mylly well model, stone terrain textures, and emissive materials.
added✨ AdditionsOther : Test quests added.
changed💭 ChangesScenes : Twilight and Midnight scenes updated (skybox, shoreline, water materials, FX volumes, rearranging/moving assets).
changed💭 ChangesInteractables : Highlight effect changed to silhouette.

Twilight Ferry changes

changedRunic Barriers : Base shader, textures, cracked fissure model, stone formations, and particle effects.
changedLantern & Wisps : Lantern Fast Travel system with Yarn integration. Lantern Light HUD item. Lantern light resource system with Meditation charge mechanics. Wispfires & Wisplights mechanic.
addedScenes & Visuals : New water shader, Mylly well model, stone terrain textures, and emissive materials.
addedOther : Test quests added.
changedScenes : Twilight and Midnight scenes updated (skybox, shoreline, water materials, FX volumes, rearranging/moving assets).

✨ Additions

  • Runic Barriers:

    • Base shader, textures, cracked fissure model, stone formations, and particle effects.

  • Memory Gallery:

    • Initial implementation with prefabs, navigation, scrolling log view, placeholder memory bubbles, and quest integration.

  • Lantern & Wisps:

    • Lantern Fast Travel system with Yarn integration.

    • Lantern Light HUD item.

    • Lantern light resource system with Meditation charge mechanics.

    • Wispfires & Wisplights mechanic.

  • Scenes & Visuals:

    • New water shader, Mylly well model, stone terrain textures, and emissive materials.

  • Other:

    • Test quests added.

💭 Changes

  • Scenes:

    • Twilight and Midnight scenes updated (skybox, shoreline, water materials, FX volumes, rearranging/moving assets).

  • Interactables:

    • Highlight effect changed to silhouette.

  • Code/Structure:

    • Housekeeping for scripts, UI prefabs, folder structures, scene hierarchies.

    • DebugManager tweaks.

  • CutsceneManager:

    • Deprecated Sequence() method.

🛠️ Fixes

  • FINALLY fixed BounceTo teleport glitch (now uses FixedUpdate tweening).

  • Fixed CutsceneManager player control issue (action map now only re-enabled if no new maps pushed to stack).

  • Wisplight fixesorbit function refactored, unnecessary code removed.
  • Meditation logging improved (error checks for bad consumption values).

Source

Steam News / 13 September 2025

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