HomeGamesUpdatesPricingMethodology
Steam News19 April 20262mo ago

v0.5.1: Straight into the Feels 🥹

Additions More in-depth dialogue for Marjukka and glimpses into her backstory, with some branching.

In this update4

Full notes

Full Twilight Ferry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions8 changes4 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Security
addedAdditionsIntroduced dialogue utterances system with tag support for Yarn lines
addedAdditionsAdded visual timer to Curiosity skillchecks
changedAdditionsMiscellaneous Developer tool improvements
changedChangesAnger minigame overhaul (updated sprites, scripts, Yarn, and overall behavior tuning)
changedChangesMood system improvements (tracking previous emotions, UI visibility tweaks)
changedChangesVarious dialogue and Yarn improvements (branching, pacing, VA grunts tweaks, quest dialogue polish)

Twilight Ferry changes

addedIntroduced dialogue utterances system with tag support for Yarn lines
addedAdded visual timer to Curiosity skillchecks
changedMiscellaneous Developer tool improvements
changedAnger minigame overhaul (updated sprites, scripts, Yarn, and overall behavior tuning)
changedMood system improvements (tracking previous emotions, UI visibility tweaks)

Additions

  • More in-depth dialogue for Marjukka and glimpses into her backstory, with some branching.

  • Introduced dialogue utterances system with tag support for Yarn lines

  • Added visual timer to Curiosity skillchecks

  • Miscellaneous Developer tool improvements

Changes

  • Anger minigame overhaul (updated sprites, scripts, Yarn, and overall behavior tuning)

  • Mood system improvements (tracking previous emotions, UI visibility tweaks)

  • Various dialogue and Yarn improvements (branching, pacing, VA grunts tweaks, quest dialogue polish)

  • Audio updates and refinements (Twilight scene positioning, skillcheck sound logic)

  • UI and input adjustments (debug panels prioritized, expression selection input changes)

  • Scene and prefab polish (barriers, hierarchy cleanup, bootstrap tweaks)

  • Wisplight minigame behavior tuning to prevent early clustering

Removals

  • Removed unused and some deprecated methods, legacy comments, and obsolete scripts

  • Removed old Pause action input in favor of improved input handling

  • Disabled UGS analytics consent flow (temporarily)

  • Removed arrow key support for expression selection

Fixes

  • Fixed cliff barrier minigame (restored intended difficulty)

  • Fixed some null reference errors and startup console spam

  • Fixed interaction Tytti’s interaction bubble appearing during dialogue

  • Fixed name input bypass bug in start menu

  • Fixed warping exploits and looping issues in Twilight scene

  • Fixed skillcheck collider mismatches

  • Fixed missing portraits and Yarn typos

  • Added missing expression labels for Old Soul

  • Fixed specter positioning in Midnight scene

  • Improved error handling for interactables with fallback dialogue

Source

Steam News / 19 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.