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- Trollskog
0.8.2.3 - Bugfixes
While working on some AI improvements, a couple of alarming bugs showed up and warranted a bugfix patch. And here it is, Update 0.8.2.3: Using the keyboard to control the camera now works as intended again. Pinned certa…
Announcement4 changesFixPerformance - Trollskog
0.8.2.2 - Building rotation
Hey! I hope you're staying healthy and staying at home in these crazy times. This quarantine has freed up a lot of time to work on Trollskog. Rotating buildings was a heavily requested feature, so I decided to sink my t…
Announcement2 changesFixUI/audio - Trollskog
0.8.2.1 - Fixing bugs and tweaking visuals
Some issues have shown their ugly faces since the latest update. Thanks to everybody who helped test the update. Here comes some fixes, you know the drill! Fixed an issue where the GUI would not accept mouse input when…
Announcement6 changesFixGameplay - Trollskog
v0.8.2.0: GUI Overhaul
It's that time again. A new patch, this time bringing wide-ranging UX tweaks and improved visual feedback. The old UI system was a big pile of technical debt, with some downright frightening concurrency issues. It feels…
Announcement6 changesFixUI/audio - Trollskog
0.8.1.3 - Bugfixes
Astute observers will have noticed some updates going out on Steam. That's right, I'm back home and going over reported issues. This is a minor bugfix update to keep things stable while I work on some new features. 0.8.…
Announcement5 changesFixGameplay - Trollskog
0.8.1.2
Pathfinding system has been reworked! It now gives better results, with less CPU usage and lower memory pressure. Units travelling in groups are much better about collectively reaching their destination. Added some UI t…
Announcement3 changesGameplayUI/audio - Trollskog
0.8.1.1
After the content, the bugfix. Some of you may have noticed a bunch of updates going out over the weekend, as I've been tracking down and fixing various bugs related to roads and the villagers who walk on them. 0.8.1.1…
Announcement4 changesFix - Trollskog
0.8.1.0 - Roads and Routes
It's time! This update introduces roads as a new game system, in both the game design and game engine definition of the word "system". I'd say this warrants incrementing the fabled third digit (or "minor version") of th…
Patch notes2 changesGameplayPerformance



