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Steam News29 March 20206y ago

0.8.2.1 - Fixing bugs and tweaking visuals

Some issues have shown their ugly faces since the latest update. Thanks to everybody who helped test the update. Here comes some fixes, you know the drill!

Full notes

Full Trollskog update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixedFixed an issue where the GUI would not accept mouse input when a speech bubble was displayed.
fixedFixed an issue relating to units morphing into different types. (e.g. upgrading town halls and buildings, and the injured troll turning into a healthy troll)
fixedFixed a crashing bug related to exiting to menu then starting a new game.
fixedFixed an issue that prevented aurochs from roaming around.
addedAdded new icons, cursors, and a nice new font.
fixedThere is a known graphics issue that results in invisible terrain on some Radeon drivers. I'm upgrading some of the graphics libraries and working on triangulating this bug to get it fixed ASAP. Aside from that, I'm also working on building rotation, since this has been a heavily requested feature for some time. Expect this feature sometime in the coming weeks. Until then, Andreas

Trollskog changes

fixedFixed an issue where the GUI would not accept mouse input when a speech bubble was displayed.
fixedFixed an issue relating to units morphing into different types. (e.g. upgrading town halls and buildings, and the injured troll turning into a healthy troll)
fixedFixed a crashing bug related to exiting to menu then starting a new game.
fixedFixed an issue that prevented aurochs from roaming around.
addedAdded new icons, cursors, and a nice new font.

Some issues have shown their ugly faces since the latest update. Thanks to everybody who helped test the update. Here comes some fixes, you know the drill!

  • Fixed an issue where the GUI would not accept mouse input when a speech bubble was displayed.

  • Fixed an issue relating to units morphing into different types. (e.g. upgrading town halls and buildings, and the injured troll turning into a healthy troll)

  • Fixed a crashing bug related to exiting to menu then starting a new game.

  • Fixed an issue that prevented aurochs from roaming around.

  • Added new icons, cursors, and a nice new font.

There is a known graphics issue that results in invisible terrain on some Radeon drivers. I'm upgrading some of the graphics libraries and working on triangulating this bug to get it fixed ASAP. Aside from that, I'm also working on building rotation, since this has been a heavily requested feature for some time. Expect this feature sometime in the coming weeks. Until then, Andreas

Source

Steam News / 29 March 2020

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