What changed
3 fixes1 addition1 change0 removals
fixedFixed a pathfinding bug An optimization introduced in an earlier patch was causing units to get stuck on terrain again.
fixedHaul tasks between storages can now correctly be canceled by unsetting the dropoff point. Also fixed some minor glitches with worker AI and dropoff points that were a bit too intricate to explain in bullet list format.
fixedTweaked building slot and icon layout positions Icons should no longer appear on top of each other, or hide villagers.
addedRe-rendered tier 1 buildings to reflect new models Tier 2 and tier 3 are forthcoming.
changedSorry for the wait! These bugs were slow to fix due to catching coronavirus and some real life business cropping up (Don’t worry - nothing bad!). The roadmap to 0.9 is almost completed, so stay tuned for that in the coming days.
Trollskog changes
fixedFixed a pathfinding bug An optimization introduced in an earlier patch was causing units to get stuck on terrain again.
fixedHaul tasks between storages can now correctly be canceled by unsetting the dropoff point. Also fixed some minor glitches with worker AI and dropoff points that were a bit too intricate to explain in bullet list format.
fixedTweaked building slot and icon layout positions Icons should no longer appear on top of each other, or hide villagers.
addedRe-rendered tier 1 buildings to reflect new models Tier 2 and tier 3 are forthcoming.
changedSorry for the wait! These bugs were slow to fix due to catching coronavirus and some real life business cropping up (Don’t worry - nothing bad!). The roadmap to 0.9 is almost completed, so stay tuned for that in the coming days.
Trollskog 0.8.6.1 - Bugfixes and minor visual tweaks.
Fixed a pathfinding bug An optimization introduced in an earlier patch was causing units to get stuck on terrain again.
Haul tasks between storages can now correctly be canceled by unsetting the dropoff point. Also fixed some minor glitches with worker AI and dropoff points that were a bit too intricate to explain in bullet list format.
Tweaked building slot and icon layout positions Icons should no longer appear on top of each other, or hide villagers.
Re-rendered tier 1 buildings to reflect new models Tier 2 and tier 3 are forthcoming.
Sorry for the wait! These bugs were slow to fix due to catching coronavirus and some real life business cropping up (Don’t worry - nothing bad!). The roadmap to 0.9 is almost completed, so stay tuned for that in the coming days.
Your friend in the forest, Andreas