In this update1
Full notes
Full Trials Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Performance
Trials Survivors changes
Demo Update / Build 1.0.20
Balancing
Room Flow:
Chest rewards are boosted to match the challenge you face in each room
Escort:
Updated the escort mission, you can leave the escort and come back to fill the escort meter. This way you can still explore and come back to complete the trial but you will miss out on the frequent exp drops !
Spells :
Shock effect wasn't felt, all instance of shock now grants 15% more damages per shock on the enemy. This increase makes you able to use each element to either deal damage, control and or boost the damage of every ability.
Chain lightning damage was underwhelming, the damage was increased to make it more competitive with other spells
Spark default shock chance was upgraded, the rarity upgrade of sparks also have increased shock value. The damage of spark was also boosted slightly to help the early room progression.
Overall with the change to shock and the reworked value, Spark can enable the damage of itself and other spells !
Visual
Fixed elite bats outline
Bug Fixes
More backend performance optimization
Developer Notes
If you feel like you lose performances at some point, feel free to help us out by leaving a comment with what caused it or at which moment you tend to notice the issue !
Source
Changelog.gg summarizes and formats this update. How we read updates.
