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Steam News28 April 20262mo ago

Bugfix - Balancing - Chest rewards boosted

Demo Update / Build 1.0.20 Balancing Room Flow: Chest rewards are boosted to match the challenge you face in each room Escort: Updated the escort mission, you can leave the escort and come back to fill the escort meter.

In this update1

Full notes

Full Trials Survivors update

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What changed

1 fix1 addition1 change0 removals
  • Balance
  • Fixes
  • Performance
addedDemo Update / Build 1.0.20Balancing Room Flow : Chest rewards are boosted to match the challenge you face in each room Escort : Updated the escort mission, you can leave the escort and come back to fill the escort meter. This way you can still explore and come back to complete the trial but you will miss out on the frequent exp drops ! Spells : Shock effect wasn't felt, all instance of shock now grants 15% more damages per shock on the enemy. This increase makes you able to use each element to either deal damage, control and or boost the damage of every ability. Chain lightning damage was underwhelming, the damage was increased to make it more competitive with other spells Spark default shock chance was upgraded, the rarity upgrade of sparks also have increased shock value. The damage of spark was also boosted slightly to help the early room progression. Overall with the change to shock and the reworked value, Spark can enable the damage of itself and other spells !
fixedDemo Update / Build 1.0.20Visual Fixed elite bats outline
changedDemo Update / Build 1.0.20Bug Fixes More backend performance optimization

Trials Survivors changes

addedBalancing Room Flow : Chest rewards are boosted to match the challenge you face in each room Escort : Updated the escort mission, you can leave the escort and come back to fill the escort meter. This way you can still explore and come back to complete the trial but you will miss out on the frequent exp drops ! Spells : Shock effect wasn't felt, all instance of shock now grants 15% more damages per shock on the enemy. This increase makes you able to use each element to either deal damage, control and or boost the damage of every ability. Chain lightning damage was underwhelming, the damage was increased to make it more competitive with other spells Spark default shock chance was upgraded, the rarity upgrade of sparks also have increased shock value. The damage of spark was also boosted slightly to help the early room progression. Overall with the change to shock and the reworked value, Spark can enable the damage of itself and other spells !
fixedVisual Fixed elite bats outline
changedBug Fixes More backend performance optimization

Demo Update / Build 1.0.20

  • Balancing

    • Room Flow:

      • Chest rewards are boosted to match the challenge you face in each room

    • Escort:

      • Updated the escort mission, you can leave the escort and come back to fill the escort meter. This way you can still explore and come back to complete the trial but you will miss out on the frequent exp drops !

    • Spells :

      • Shock effect wasn't felt, all instance of shock now grants 15% more damages per shock on the enemy. This increase makes you able to use each element to either deal damage, control and or boost the damage of every ability.

      • Chain lightning damage was underwhelming, the damage was increased to make it more competitive with other spells

      • Spark default shock chance was upgraded, the rarity upgrade of sparks also have increased shock value. The damage of spark was also boosted slightly to help the early room progression.

        • Overall with the change to shock and the reworked value, Spark can enable the damage of itself and other spells !

  • Visual

    • Fixed elite bats outline

  • Bug Fixes

    • More backend performance optimization

  • Developer Notes

    • If you feel like you lose performances at some point, feel free to help us out by leaving a comment with what caused it or at which moment you tend to notice the issue !

Source

Steam News / 28 April 2026

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