In this update1
Full notes
Full Trials Survivors update
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What changed
- Balance
- Gameplay
- Events
- Performance
Trials Survivors changes
Demo Update / Build 1.0.19
Balancing
Room Flow:
Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward.
The intent behind this is to present the menace and make sure that you have enough power to tackle the challenge that will come up in room 3 / 4 / 5
Escort:
speed updated, radius in which you can stay increased and increased the frequency at which the escort drops reward.
Ritual:
Updated the health pool of the totems to be easier to break,
We will probably introduce more destroyable parts that yield rewards in order to make the totem destruction feel better.
Spells :
Updated the damage value of all the cold damage abilities to be stronger.
Upped the damage value on Rolling Magma and it's evolutions
Boosted the damage of the fire trail left by the dash skill of the fire mage by 150%
Spark damage was overwhelmingly more powerful, the spell is still strong but the damage was tuned down a bit.
Visual
Reduced the intensity of the light on Rolling Magma
Bug Fixes
Fixed the description of the escort challenge
Monster kill counted the enemies culled at the end of the round
Misc
Removed some of the option settings to avoid unnecessary performance drop.
Developer Notes
Hopefully the flow is better and if you have any feedback regarding what should change feel free to share them !
Source
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