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Steam News25 April 20262mo ago

Reworked room flow & Spell balancing

Demo Update / Build 1.0.19 Balancing Room Flow: Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward.

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Full notes

Full Trials Survivors update

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What changed

1 fix1 addition1 change1 removal
  • Balance
  • Gameplay
  • Events
  • Performance
addedDemo Update / Build 1.0.19Balancing Room Flow : Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward. The intent behind this is to present the menace and make sure that you have enough power to tackle the challenge that will come up in room 3 / 4 / 5 Escort : speed updated, radius in which you can stay increased and increased the frequency at which the escort drops reward. Ritual : Updated the health pool of the totems to be easier to break, We will probably introduce more destroyable parts that yield rewards in order to make the totem destruction feel better. Spells : Updated the damage value of all the cold damage abilities to be stronger. Upped the damage value on Rolling Magma and it's evolutions Boosted the damage of the fire trail left by the dash skill of the fire mage by 150% Spark damage was overwhelmingly more powerful, the spell is still strong but the damage was tuned down a bit.
changedDemo Update / Build 1.0.19Visual Reduced the intensity of the light on Rolling Magma
fixedDemo Update / Build 1.0.19Bug Fixes Fixed the description of the escort challenge Monster kill counted the enemies culled at the end of the round
removedDemo Update / Build 1.0.19Misc Removed some of the option settings to avoid unnecessary performance drop.

Trials Survivors changes

addedBalancing Room Flow : Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward. The intent behind this is to present the menace and make sure that you have enough power to tackle the challenge that will come up in room 3 / 4 / 5 Escort : speed updated, radius in which you can stay increased and increased the frequency at which the escort drops reward. Ritual : Updated the health pool of the totems to be easier to break, We will probably introduce more destroyable parts that yield rewards in order to make the totem destruction feel better. Spells : Updated the damage value of all the cold damage abilities to be stronger. Upped the damage value on Rolling Magma and it's evolutions Boosted the damage of the fire trail left by the dash skill of the fire mage by 150% Spark damage was overwhelmingly more powerful, the spell is still strong but the damage was tuned down a bit.
changedVisual Reduced the intensity of the light on Rolling Magma
fixedBug Fixes Fixed the description of the escort challenge Monster kill counted the enemies culled at the end of the round
removedMisc Removed some of the option settings to avoid unnecessary performance drop.

Demo Update / Build 1.0.19

  • Balancing

    • Room Flow:

      • Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward.

        • The intent behind this is to present the menace and make sure that you have enough power to tackle the challenge that will come up in room 3 / 4 / 5

    • Escort:

      • speed updated, radius in which you can stay increased and increased the frequency at which the escort drops reward.

    • Ritual:

      • Updated the health pool of the totems to be easier to break,

        • We will probably introduce more destroyable parts that yield rewards in order to make the totem destruction feel better.

    • Spells :

      • Updated the damage value of all the cold damage abilities to be stronger.

      • Upped the damage value on Rolling Magma and it's evolutions

      • Boosted the damage of the fire trail left by the dash skill of the fire mage by 150%

      • Spark damage was overwhelmingly more powerful, the spell is still strong but the damage was tuned down a bit.

  • Visual

    • Reduced the intensity of the light on Rolling Magma

  • Bug Fixes

    • Fixed the description of the escort challenge

    • Monster kill counted the enemies culled at the end of the round

  • Misc

    • Removed some of the option settings to avoid unnecessary performance drop.

  • Developer Notes

    • Hopefully the flow is better and if you have any feedback regarding what should change feel free to share them !

Source

Steam News / 25 April 2026

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