In this update1
Full notes
Full Trials Survivors update
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What changed
- UI and audio
- Gameplay
- Performance
- Balance
Trials Survivors changes
Live Update 0.1.6
Bug Fixes
UI getting stuck when interacting with surrender
Legion GO controller not detected (tentative fix)
Save data could be corrupted when crashing
Surrendering with a levelup no longer bring you back to the hub with the levelup interface
Portal SFX being played when in pause menu
You can no longer change the difficulty while in the pause menu
Fixed performance hungry spells
Bleed damage
Card displaying incorrect values
Features
Stat menu
You can now inspect each spell and see all the stat they interact with, also you can check any stat currently available to the player.
Auto Save
Leaving a game underway isn't an issue anymore, if you leave the game you can start again from where you left.
Input remapping
You can now remap your inputs
Game Credits
We are a team of two working on Trials Survivors but we've received the help of multiple artists and plan to work with them again!
2D Character Artist : Mikael Maggio: https://leaakim.artstation.com/
The artist behind our awesome constellation artwork
3D Monster Artist : Thavirouaysap Chaleunhoungheuang: Nefez
He helped us out with our 3D monster models
Soundtrack : Potriel: https://x.com/Potriel_
We have over 1 hour of in game soundtrack and it's awesome, he is the one who made it!
Quality Of Life
The chest and the portal will now spawn near the player at the end of a round
Card rarity is also now displayed with stars
You can left and right click on the relic visual interface to either add or remove relics
You can now use 1 2 3 4 5 to select skills
Performances
Optimized monster performance cost (big improvement)
Content
Added 8 new hidden evolutions
Victory and Defeat Track
VFX Tweaks
Reduced the amount of bright light from some spells
Cleansing fire visual was improved
Balancing
Some damage over time abilities were performing too well and had a slight damage decrease.
Most of the spells from Gemini received a damage buff
Most of the cold damage abilities received a buff
Pyromancer utility skill now create an explosion at the end of the dash
Cryomancer utility skill now shoots ice arrows that can pierce
Decreased the chance of getting the escort mission by about 33%
Firestorm of Apocalypse can now shoot multiple giant meteors (scale with additional projectile count)
NEXT UPDATE (Next week)
Next week we want to bring you what we couldn't but we will focus on the Endless Mode
Endless Mode
Click to toggle attack instead of Hold mouse button (we tried getting it in but we had too many changes to work on)
Ailment description in game (tentative)
Steam Achievements (tentative)
If you feel like something should be prioritized feel free to share what you think!
PS : if you encounter any issue feel free to leave us a message on steam or on Discord!
Source
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