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Steam News11 June 202623d ago

Localization update, more options and bugfix and spell tweaks

Live Update 0.1.4 Bug Fixes Mouse input after clicking a spell card should no longer require you to click again to attack Monster despawn animation is faster Frost mage stack reset upon use Fix number opacity and bloom

In this update1

Full notes

Full Trials Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Performance
  • Balance
  • Gameplay
  • UI and audio
fixedLive Update 0.1.4Bug Fixes Mouse input after clicking a spell card should no longer require you to click again to attack Monster despawn animation is faster Frost mage stack reset upon use Fix number opacity and bloom not saved upon quitting Fixed some potential crash sources Potentially fixed some controllers not working properly Fixed textures which could cause bright flash
changedLive Update 0.1.4Gameplay Map portal opened after chest reward is opened One city map (the arena) was overhauled to contain more breakable jars and visibility across it should be better Rerolling the value of a card will no longer roll on the same value. Achievements now provide a bigger amount of relic weight (retroactively give you more relic weight if you already have unlocked them) Chakram of shuriken change => No longer create chain lightning but create lightning explosion in an area of effect Damage went from 4 to 8 Base Area Of Effect is now 0.5 Holy ground (all of them) change => Now target random enemies rather than random position on the ground Contagious spread of proliferation change => From 100% to 33% chance to proliferate upon Debuff expiration Cleansing fire of layering change => Base damage +50% Cleansing fire of power change => Enemy missing health damage from 1% to 0.5% Storm orb of spark change => Now generate 1 spark each time it triggers (4 triggers per second)
changedLive Update 0.1.4Graphics Reduced the intensity of some visual effects
addedLive Update 0.1.4Option Menu Added fps settings 120hz 144hz 240hz Vsync option
changedLive Update 0.1.4Localization We did a pass on localization to make sure the translation across the board made more sense between stat title and text.

Trials Survivors changes

fixedBug Fixes Mouse input after clicking a spell card should no longer require you to click again to attack Monster despawn animation is faster Frost mage stack reset upon use Fix number opacity and bloom not saved upon quitting Fixed some potential crash sources Potentially fixed some controllers not working properly Fixed textures which could cause bright flash
changedGameplay Map portal opened after chest reward is opened One city map (the arena) was overhauled to contain more breakable jars and visibility across it should be better Rerolling the value of a card will no longer roll on the same value. Achievements now provide a bigger amount of relic weight (retroactively give you more relic weight if you already have unlocked them) Chakram of shuriken change => No longer create chain lightning but create lightning explosion in an area of effect Damage went from 4 to 8 Base Area Of Effect is now 0.5 Holy ground (all of them) change => Now target random enemies rather than random position on the ground Contagious spread of proliferation change => From 100% to 33% chance to proliferate upon Debuff expiration Cleansing fire of layering change => Base damage +50% Cleansing fire of power change => Enemy missing health damage from 1% to 0.5% Storm orb of spark change => Now generate 1 spark each time it triggers (4 triggers per second)
changedGraphics Reduced the intensity of some visual effects
addedOption Menu Added fps settings 120hz 144hz 240hz Vsync option
changedLocalization We did a pass on localization to make sure the translation across the board made more sense between stat title and text.

Live Update 0.1.4

  • Bug Fixes

    • Mouse input after clicking a spell card should no longer require you to click again to attack

    • Monster despawn animation is faster

    • Frost mage stack reset upon use

    • Fix number opacity and bloom not saved upon quitting

    • Fixed some potential crash sources

    • Potentially fixed some controllers not working properly

    • Fixed textures which could cause bright flash

  • Gameplay

    • Map portal opened after chest reward is opened

    • One city map (the arena) was overhauled to contain more breakable jars and visibility across it should be better

    • Rerolling the value of a card will no longer roll on the same value.

    • Achievements now provide a bigger amount of relic weight (retroactively give you more relic weight if you already have unlocked them)

    • Chakram of shuriken change =>

      • No longer create chain lightning but create lightning explosion in an area of effect

      • Damage went from 4 to 8

      • Base Area Of Effect is now 0.5

    • Holy ground (all of them) change =>

      • Now target random enemies rather than random position on the ground

    • Contagious spread of proliferation change =>

      • From 100% to 33% chance to proliferate upon Debuff expiration

    • Cleansing fire of layering change =>

      • Base damage +50%

    • Cleansing fire of power change =>

      • Enemy missing health damage from 1% to 0.5%

    • Storm orb of spark change =>

      • Now generate 1 spark each time it triggers (4 triggers per second)

  • Graphics

    • Reduced the intensity of some visual effects

  • Option Menu

    • Added fps settings

      • 120hz

      • 144hz

      • 240hz

    • Vsync option

  • Localization

    • We did a pass on localization to make sure the translation across the board made more sense between stat title and text.

  • NEXT UPDATE

    • We are currently working on a statistic menu, it will be in game tomorrow!

PS : if you encounter any issue feel free to leave us a message on steam or on Discord!

Source

Steam News / 11 June 2026

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