Full notes
Full Trials Survivors update
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What changed
- Performance
- UI and audio
- Gameplay
Demo Update / Build 1.0.21
Optimization
Updated the monster pathfinding to reduce the load on the monsters
This means that monsters now should flow more smoothly between obstacles and between themselves if one of them is going faster than the others
This change does also bring a huge performance uplift on the CPU load
Bug Fixes
Swapping between keyboard and mouse now works properly inside the levelup menu
You can also select cards with "Spacebar" or by pressing either "F" or "Enter"
You can also leave the reroll menu by pressing "Escape" and or the "B" button on a controller
Life steal is also fixed
Optimized memory allocation regarding the in game UI to avoid unnecessary performance cost
Developer Notes
The new change to the monster pathfinding makes monsters stick a bit more closer together, this means that all the Area Of Effect abilities are more useful.
Monsters are not as much hindered when being close to each other and they can fit through gaps in greater numbers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
