What changed
1 fix2 additions0 changes0 removals
addedAdded Option to select specific Industry Chain to spawn on a new map. This can be selected from the Industry Tab in new game options. It's very basic and not everything is included on the list, because some of this stuff will likely change in the next update. Number of spawned industries is still limited by the maximum number of industries on a map. If the number of selected industries is higher than max, not everything will be spawned. If the number of selected industries is lower than max, rest of industries will be spawned from random pool, same as before.
addedAdded Option to delete station even if it is still referenced in vehicle orders. New message will also list vehicles that have this station in orders. Vehicles in depot should be fine if station is deleted, if vehicle is en route, it might cause vehicle to lose path if there is no new path from current location.
fixedMore fixes to new train pathtracing, not detecting signal changes, better on-the-fly retracing, fixed some problems with loops inside rail networks, etc. - More fixes to rail crossings. - Fixed vehicles losing path if they are stopped while arriving at or leaving road stop. - Fixed some problems with connecting spline roads and sloped roads. - Fixed road upgrade option not changing road lanes properly I have messed up at some point. - Fixed some problems with train switching I have messed up at some point. - Improved hold-drag deleting.
Transporter changes
addedAdded Option to select specific Industry Chain to spawn on a new map. This can be selected from the Industry Tab in new game options. It's very basic and not everything is included on the list, because some of this stuff will likely change in the next update. Number of spawned industries is still limited by the maximum number of industries on a map. If the number of selected industries is higher than max, not everything will be spawned. If the number of selected industries is lower than max, rest of industries will be spawned from random pool, same as before.
addedAdded Option to delete station even if it is still referenced in vehicle orders. New message will also list vehicles that have this station in orders. Vehicles in depot should be fine if station is deleted, if vehicle is en route, it might cause vehicle to lose path if there is no new path from current location.
fixedMore fixes to new train pathtracing, not detecting signal changes, better on-the-fly retracing, fixed some problems with loops inside rail networks, etc. - More fixes to rail crossings. - Fixed vehicles losing path if they are stopped while arriving at or leaving road stop. - Fixed some problems with connecting spline roads and sloped roads. - Fixed road upgrade option not changing road lanes properly I have messed up at some point. - Fixed some problems with train switching I have messed up at some point. - Improved hold-drag deleting.
- Added Option to select specific Industry Chain to spawn on a new map. This can be selected from the Industry Tab in new game options. It's very basic and not everything is included on the list, because some of this stuff will likely change in the next update. Number of spawned industries is still limited by the maximum number of industries on a map. If the number of selected industries is higher than max, not everything will be spawned. If the number of selected industries is lower than max, rest of industries will be spawned from random pool, same as before.
- Added Option to delete station even if it is still referenced in vehicle orders. New message will also list vehicles that have this station in orders. Vehicles in depot should be fine if station is deleted, if vehicle is en route, it might cause vehicle to lose path if there is no new path from current location.
- More fixes to new train pathtracing, not detecting signal changes, better on-the-fly retracing, fixed some problems with loops inside rail networks, etc. - More fixes to rail crossings. - Fixed vehicles losing path if they are stopped while arriving at or leaving road stop. - Fixed some problems with connecting spline roads and sloped roads. - Fixed road upgrade option not changing road lanes properly I have messed up at some point. - Fixed some problems with train switching I have messed up at some point. - Improved hold-drag deleting.