Update history
Latest Transporter updates
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- Transporter
0.5.7.3 Fixes
-Fixed Transfer Station not handling cargo. -Fixed Editor not updating cargo available on the map when a new industry is placed manually. -Fixed notification not showing when industry levels up. -Fixed ship size and hei…
Announcement1 changeFixMaps - Transporter
0.5.7.2 Fixes
-Fixed several rail pathtracing issues when first track is changed and on-the-fly pathtracing when station is changed. -Improved re-tracing path when station is manually deleted from train orders. -Fixed ship follow opt…
Announcement1 changeFixMaps - Transporter
0.5.7.1 Hotfix
-Fixed some crossroad generation that was changed previously. -Fixed few loading issues with editing existing stations. -Fixed few issues related to saving a game during construction. -Fixed one screwup in road pathtrac…
Announcement1 changeFix - Transporter
0.5.7. Fixes
Thought this would be just a quick hotfix update, but it turned out to be a whole thing... FIXES -Fixed error with changing station connections while vehicle is waiting in station. -Fixed road connection issue if smalle…
Announcement1 changeFixMaps - Transporter
0.5.6. Update
Dynamic Industry Spawn Industry spawning is now fully dynamic, with each industry spawned based on existing dependencies. This should ensure there are no industries left without any input or output. Each map prioritizes…
Patch notes19 changesFixGameplay - Transporter
0.5.5. Small Update
- Few fixes and improvements for road pathtracing. - Few small UI performance fixes. - Fixed possible error/crash when loading excessively large city.
Announcement1 changeFixPerformance - Transporter
0.5.4. Fixes
Fixes - Fixed vehicle collision detection issue. - Fixed vehicle issue if it's restarted or moved to depot while it's blocked by other traffic. - Few improvements to road traffic light system and vehicle detection. - Fi…
Announcement1 changeFixMaps - Transporter
0.5.3. Industry Update #2
When I said the last industry update was the last, I was very wrong. So here is another one. Global Electricity Electricity is now a global commodity. It is produced by power plant industries and consumed by cities and…
Patch notes11 changesFixGameplay - Transporter
0.5.2 Smaller Update
Premade maps and scenarios were added back. Two optimization changes to improve performance while placing road and rail splines. This includes bridges and tunnels as well. Rail bridge collision was changed, so it's poss…
Patch notes14 changesFixMaps - Transporter
0.5.1 Industry Update
Update overhauling industry setup, new industry cargo classifications, adding new cargo, industries, and bugfixes. Industry Update 5 new types of cargo and 6 new industries, changes to chemical industry chain, tools and…
Patch notes32 changesFixGameplay - Transporter
0.5.0.2 MapGen optimization test
Testing map generation optimization.
Announcement1 changeMaps - Transporter
0.5 Core Update
Right, an update. New 0.5 version is here with some major core changes, most of which are not visible or that exciting. Warning: This update will definitely break old saves and deleting old save folder is required. MAJO…
Patch notes11 changesGameplayPerformance - Transporter
Update 0.4.9. Fixes
Hopefully last fix update before 0.5 Version - Fixed some issues during train station loading leading to errors, potentially snowballing into other issues. - Fixed issue after changing roads for station with more than o…
Announcement1 changeFixMaps - Transporter
0.4.8. Fixes
- Fixed crash caused by connecting multi-lane, one-way road into a road station's side connections. - Fixed issues with depot 'Row Delete' leaving some references, causing train mixup issues after reload. - Fixed issues…
Announcement1 changeFixMaps - Transporter
Update 0.4.7. Fixes & Improvements
- Added Option to select specific Industry Chain to spawn on a new map. This can be selected from the Industry Tab in new game options. It's very basic and not everything is included on the list, because some of this st…
Announcement3 changesFixMaps - Transporter
Update 0.4.6. Fixes & Improvements
- Fixed problems with road station stops causing issues. - Fixed train station losing changes after reload if the layout was manually edited. - Fixed some issues with roadside building-road connections causing vehicles…
Announcement2 changesFixMaps

