What changed
1 fix0 additions0 changes0 removals
fixedFixed some crossroad generation that was changed previously. -Fixed few loading issues with editing existing stations. -Fixed few issues related to saving a game during construction. -Fixed one screwup in road pathtracing, calculating temp paths length wrong, causing some inconsistent route selections. -Some minor fixes to road generation. -Fixed road direction indicators not showing up while placing road nearby after the last update. -Removed limits on number of connected roads, so more than 3 roads can now be connected.
Transporter changes
fixedFixed some crossroad generation that was changed previously. -Fixed few loading issues with editing existing stations. -Fixed few issues related to saving a game during construction. -Fixed one screwup in road pathtracing, calculating temp paths length wrong, causing some inconsistent route selections. -Some minor fixes to road generation. -Fixed road direction indicators not showing up while placing road nearby after the last update. -Removed limits on number of connected roads, so more than 3 roads can now be connected.
-Fixed some crossroad generation that was changed previously. -Fixed few loading issues with editing existing stations. -Fixed few issues related to saving a game during construction. -Fixed one screwup in road pathtracing, calculating temp paths length wrong, causing some inconsistent route selections. -Some minor fixes to road generation. -Fixed road direction indicators not showing up while placing road nearby after the last update. -Removed limits on number of connected roads, so more than 3 roads can now be connected.