Full notes
Full Trading Towns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes3 additions2 changes0 removals
- UI and audio
- Gameplay
- Fixes
addedChangesAdded sounds and made the world more lively.
addedChangesAdded new buildings.
changedChangesDecreased amount of bandits and increased amount of monsters.
addedChangesScout camp can now be unlocked in the research tree and doesn't give a trait anymore.
changedChangesImproved camera movement.
fixedBugsFixed issues with displays. Should work smoother now.
Changes
Added sounds and made the world more lively.
Added new buildings.
Decreased amount of bandits and increased amount of monsters.
Monster are weaker now.
Scout camp can now be unlocked in the research tree and doesn't give a trait anymore.
Improved camera movement.
Bugs
Fixed issues with displays. Should work smoother now.
Fixed flea market reload bug.
Fixed bug where buildings would not produce after reloading.
Source
Changelog.gg summarizes and formats this update. How we read updates.
