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Steam News3 March 20264mo ago

Patch Notes - 0.8.0

Changes Reworked UI. Improved visuals, added biomes and cliffs. Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function.

Full notes

Full Trading Towns update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes13 additions7 changes4 removals
  • UI and audio
  • Maps
  • Gameplay
  • Performance
  • Balance
  • Events
changedChangesReworked UI.
changedChangesImproved visuals, added biomes and cliffs.
removedChangesRemoved big roads and changed mechanics. Production buildings need now a logistic center nearby to function.
addedChangesYou can now add items into the logistic center to improve performance of nearby buildings.
addedChangesProduction buildings can now be upgraded up to lvl 10.
changedChangesHouses don't produce any income anymore. They now buy items from the town center and generate profit.

Changes

  • Reworked UI.

  • Improved visuals, added biomes and cliffs.

  • Removed big roads and changed mechanics. Production buildings need now a logistic center nearby to function.

  • You can now add items into the logistic center to improve performance of nearby buildings.

  • Production buildings can now be upgraded up to lvl 10.

  • Houses don't produce any income anymore. They now buy items from the town center and generate profit.

  • Houses can now be upgraded manually and don't need appeal. Upgrading houses increases population = more items bought and varity (food, drinks, clothing, ...) of items.

  • Appeal increases now prices of goods / profit.

  • Removed maintenance costs.

  • Heroes can now explore and clear tiles.

  • Added quests acting as tutorial.

  • Removed mayor levels.

  • Added direct access to the world map, merchant and bank.

  • Merchant offers now all blueprints.

  • Reworked world map. Trading Towns are now similar to houses and buy items.

  • Bank doesn't give loans anymore.

  • Added attack animations.

  • Replaced monster drops with gold. Stronger monsters give more gold.

  • Upgrading hero gear is now much cheaper.

  • Removed monsters from the map. They can now only be discovered with a hero camp.

  • Added mysteries that can be explored by heroes giving rewards based on hero core stats (STR, DEX, INT, ...).

  • Hero slots can now be unlocked with gold.

  • Balanced costs. Buildings are now cheaper.

  • Added new buildings.

  • Removed fertile land. Farms can now be build everywhere.

  • Removed town hall. No needed anymore.

  • Added different resource tiles.

  • Clearing disasters now gives gold.

Source

Steam News / 3 March 2026

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